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death51 [ ons | ctf | dm | etc ] - Printable Version

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death51 [ ons | ctf | dm | etc ] - ... - 01-29-2011

so erm heres me map i made

it does ONSLAUGHT!!! WOOOOO

its not very preaty because i cbf making detail Tongue

oh well

here it is: http://ompldr.org/vNzdoZg


RE: death51 [ ons | ctf | dm | etc ] - Lord Canistra - 01-29-2011

How about at least one damn screenshit? Isn't too hard, is it?


RE: death51 [ ons | ctf | dm | etc ] - Mario - 01-30-2011

[Image: death51.jpg]


RE: death51 [ ons | ctf | dm | etc ] - Lord Canistra - 01-30-2011

Bunch of blocks. Not that I like assaulting other's works, but I don't see much of effort put in this one. Maybe layout is suitable for certain gamemode, but brushwork and texturing are detestable. Even if you're inexperienced mapper, in this case you could at least experiment with buildings' shapes and use appropriate textures on floor, walls and ceilings.


RE: death51 [ ons | ctf | dm | etc ] - Sepelio - 01-31-2011

(01-30-2011, 03:40 PM)Lord Canistra Wrote: Bunch of blocks. Not that I like assaulting other's works, but I don't see much of effort put in this one. Maybe layout is suitable for certain gamemode, but brushwork and texturing are detestable. Even if you're inexperienced mapper, in this case you could at least experiment with buildings' shapes and use appropriate textures on floor, walls and ceilings.

Hate to say it but Canistra is correct here.

You should take a look at how other maps are detailed and put together and then try to recplicate similar decor in your own. It can really improve your technical skill as a mapper as well as your eye for style/detail.

Also look at the quality of other maps and compare them to your own. If you don't think its comparable or good enough for release but can't think of anything else to add, go on the mapping IRC channel and get some tips. Theres always someone around to help.


RE: death51 [ ons | ctf | dm | etc ] - mepper[NoSkillsOnlyLuck] - 01-31-2011

Fuck textures!

An ONS map!!!! Whhhooooohoooooooo!!!!!!!!!!!!!!!!!!


RE: death51 [ ons | ctf | dm | etc ] - ... - 02-01-2011

(01-31-2011, 03:10 PM)mepper[NoSkillsOnlyLuck] Wrote: Fuck textures!

An ONS map!!!! Whhhooooohoooooooo!!!!!!!!!!!!!!!!!!

Big Grin thankyou


RE: death51 [ ons | ctf | dm | etc ] - PinkRobot - 02-01-2011

Quote:Bunch of blocks. Not that I like assaulting other's works, but I don't see much of effort put in this one. Maybe layout is suitable for certain gamemode, but brushwork and texturing are detestable. Even if you're inexperienced mapper, in this case you could at least experiment with buildings' shapes and use appropriate textures on floor, walls and ceilings.
Maybe true, but if the sole purpose of the single screenshot is to burn down the map based on that one screenshot, then don't bother commenting either :-) At least play the map.


RE: death51 [ ons | ctf | dm | etc ] - mepper[NoSkillsOnlyLuck] - 02-04-2011

Well, in fact I must say that Lord Canistra is right, the map indeed is a bit blocky, an the textures are not really exciting. Maybe there is still some work left.

But I'm just very happy that it is possible to play ONS now. Before if I called a vote for it and it was accepted, the console said: mode doesn't exist.

But we can play it now!

(Is it possible to just copy ONS-reborn from Nexuiz to Xonotic? That is a fantastic ONS map.)