Xonotic Forums
Mapping assets: 30 space skyboxes - Printable Version

+- Xonotic Forums (https://forums.xonotic.org)
+-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10)
+--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13)
+--- Thread: Mapping assets: 30 space skyboxes (/showthread.php?tid=3755)



Mapping assets: 30 space skyboxes - Ingar - 12-14-2012

I've made 30 space skyboxes for my space game, which can be of use to mappers.
The image files are 1024x1024 PNG quake3 style environments and were made with Alex Peterson's Spacescape.
The source XML files are included, you can use them to render higher resolution versions or create your own.

Space skyboxes means there are only stars and nebulae, no mountains or other scenery.
You can use them as-is, or use them as a base and merge them with your own landscapes.
I also wrote a Spacescape tutorial which could help you to create your own space vistas.

Note: to convert Spacescape output to quake3 you need to swap left and right images,
rotate the up image 90 degrees and rotate the down image -90 degrees.

License

CC-BY-SA-3.0 or GPLv2

Preview

env-osirion-r02.pdf

Download

env-osirion-r02.zip

env-osirion-r02-src.zip

Changelog

2013-11-03 Release 02
- Added 10 new skies.
- Updated sky01, sky04, sky05, sky09, sky10 and sky12.
- Converted images to JPEG for smaller files.

2012-12-14 Release 01
- Initial public release

Links

Unvanquished forum


RE: Mapping assets: 20 space skyboxes - Samual - 12-14-2012

Great-- You even clarified them as GPLv2 in the readme ^_^


I'll talk to the other guys about getting these in ASAP.


RE: Mapping assets: 20 space skyboxes - s1lence - 12-14-2012

Absolutely beautiful!


RE: Mapping assets: 20 space skyboxes - hutty - 12-15-2012

[Image: 4LHtsUrRmBM9O9elMyBAKg]

yay ... skyboxes Big Grin ....

I'll look through them later ...


RE: Mapping assets: 20 space skyboxes - machine! - 12-15-2012

Good job! Big Grin

BTW are you this Ingar:
http://ingar.satgnu.net/gtkradiant/ ?


RE: Mapping assets: 20 space skyboxes - [CCC]KINGSHOT[CCC] - 12-15-2012

Oh great!
Unfortunately I lost Xolourspace when I updated Xonotic many month ago.


RE: Mapping assets: 20 space skyboxes - Ingar - 12-15-2012

(12-15-2012, 03:32 AM)machine! Wrote: Good job! Big Grin

BTW are you this Ingar:
http://ingar.satgnu.net/gtkradiant/ ?

Thanks! Yes, I am that Ingar.


RE: Mapping assets: 20 space skyboxes - machine! - 12-15-2012

Cool, welcome!


RE: Mapping assets: 30 space skyboxes - Ingar - 11-03-2013

Release 2: more skies for the masses, some updates. Read the top post for more information.


RE: Mapping assets: 30 space skyboxes - Mirio - 11-03-2013

Code:
Okt 14 06:49:19 <Samual>    Mirio: do they work though?
Okt 14 06:49:31 <Samual>    Mirio: btw debugger already added them, but broken
Okt 14 06:49:36 <Mirio>    oh?
Okt 14 06:49:41 <Mirio>    how broken?
Okt 14 06:49:48 <Samual>    shaders aren't made for Xonotic
Okt 14 06:49:54 <Samual>    so we have to fix them I guess
Okt 14 06:50:02 <Samual>    I don't know how to shader
Okt 14 06:50:04 <Samual>    so
Okt 14 06:50:05 <Samual>    :D

Please? *dog eyes*


RE: Mapping assets: 30 space skyboxes - Cortez666 - 11-03-2013

the shader seem to be made for quake.
the same for all skyboxes no individual stuff.

i think they will work in xonotic.


RE: Mapping assets: 30 space skyboxes - Ingar - 11-15-2013

The shaders themselves do work, they're standard sky shaders without fluff,
mappers are encouraged to write their own shaders Smile

I did setup netradiant manually though, and I added osirion.shader
to scripts/shaderlist.txt

Screenshot is a testbox with sky30.


RE: Mapping assets: 30 space skyboxes - SpiKe - 02-04-2023

The link in the first post is unfortunately dead.

Thankfully Mario kept a copy of Ingar's skyboxes (release 02)! They're available HERE for those who are interested.

(I tried to add them as an attachment to this post but the zip is too big)


RE: Mapping assets: 30 space skyboxes - Ingar - 03-16-2023

(02-04-2023, 05:45 AM)SpiKe Wrote: The link in the first post is unfortunately dead.

I moved my stuff to a new host, fixed the first post. Added a link to the Spacescape sources.