(07-18-2011, 06:21 PM)nowego4 Wrote: If there is not a waypoint file for bots they won't move from their spawn (unless items near). Then, if you have more bots than spawn points and no waypoint file, they will spawn on top of each other. I made waypoints for this map, not sure what version you are playing on and what version theShadow included them in.
The bloodrage error is just an inconsistency between Nexuiz and Xonotic, instead of 'type dm' in Nexuiz mapinfos, Xonotic uses 'gametype'. For now Xonotic still recognizes the old ones, but if you or the author want to update it for xonotic they should edit it to gametype.
None of the problems are anything you are doing.
I downloaded the maps from http://dev.xonotic.org/projects/xonotic/...c-Map-Pack dated 4/12/2011. I'll look at the install again. I think I just dumped then in the Xonotic/data directory if I remember right.
Something I did notice. In .xonotic/ I have two data directories. so I have
.xonotic/
.xonotic/data with the files: config.cfg darkplaces_history.txt
.xonotic/data/data with the files: client.db server.db
.xonotic/data/data/maps with sirius.waypoints.cache solarium.waypoints.cache
.xonotic/data/data/maps/autogenerated that has 11 mapinfo files.
Seems odd to me to have 2 data directories.
(07-18-2011, 02:02 AM)Minkovsky Wrote: No. Many maps do not have .mapinfo files nor .cfg files, and it's fine, because that doesn't mean you can't play, since mapinfo autogeneration is pretty accurate now. However bot behavior is determined by a .waypoints file, which many maps are missing. IMO the only real problem is with Solarium. Try downloading newer version, or if it IS newest version, report it on its thread.
I just saw the map section of the forum. I'll pick this up over there.
To all: Thanks for the feedback.