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The big XPM / competitive gaming thread
03-27-2012, 06:12 AM (This post was last modified: 03-27-2012 06:14 AM by Cortez666.)
Post: #3
RE: The big XPM / competitive gaming thread
gl_picmip is the key

but why not making only making simplified maps with no real textures at all?

<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s
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RE: The big XPM / competitive gaming thread - Cortez666 - 03-27-2012 06:12 AM

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