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The big XPM / competitive gaming thread
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03-27-2012, 06:12 AM
(This post was last modified: 03-27-2012 06:14 AM by Cortez666.)
Post: #3
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RE: The big XPM / competitive gaming thread
gl_picmip is the key
but why not making only making simplified maps with no real textures at all?
<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf. <Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map? <divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s |
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