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Overkill server set up/compile?

#1
Any instructions on how I can add the Overkill mod? I followed this http://dev.xonotic.org/projects/xonotic/...ory_Access on compiling Xonotic from git. Seems to have worked. Now what do I need for Overkill?

Thanks.
[MoFo] Servers - North America - Hosted in Montreal Canada - Admin DeadDred [MoFo]
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#2
(02-26-2013, 04:04 AM)end user Wrote: Any instructions on how I can add the Overkill mod? I followed this http://dev.xonotic.org/projects/xonotic/...ory_Access on compiling Xonotic from git. Seems to have worked. Now what do I need for Overkill?

Thanks.

Hey! Okay, you did the first step and checked out the Git repo, which is good Wink

For Overkill, you have to either check out another branch which contains Overkill-specific gamecode. You see, Overkill is still an unofficial mutator for Xonotic, and therefore it is not in the master branch yet. The currently active Overkill branch is ablu/overkilltzork. To just check out that branch, run "./all checkout ablu/overkilltzork" and recompile the game.

However, that branch is missing the latest updates from the master branch, which might be a problem if you want to set up a public server that reports stats and the like, because in the meantime a lot of stuff was fixed and improved in master. If you want to have an up-to-date master with Overkill, I'd suggest to check out my branch which I created for just this reason, it is named zykure/overkillmerge. Procedure is the same as above, just run checkout and recompile. I update that branch once in a while, and try to keep it synchronous with the official master.

If you checked out either one of these two branches, you should be able to do "g_overkill 1" in console. To have the same settings that the [MoN] server uses, execute these commands (or put them in a file and execute that file instead):

Code:
g_overkill 1 sv_fbskin_off g_fullbrightplayers 1 g_dodging 1 sv_dodging_wall_dodging 1 g_respawn_ghosts 0

Good luck! If you have Overkill-related questions, you can also ask Ablu or one of the other guys in #mon.xonotic @ Quakenet, or of course myself (I'm sticking around there as well) Smile



EDIT: Another *really important* thing I forgot - the current Xonotic master uses the new gmqcc compiler as default, but it won't compile the Overkill gamecode as of now (the code needs some updates/fixes to compile). However you can use the old fteqcc compiler, which works fine as well. Somply run "USE_FTEQCC=yes ./all compile -r -c" to compile with fteqcc (btw, -r makes a release a.k.a. non-debug build, -c recompiles everything).
[Image: 9216.png] Web: YouTubeSoundCloudFlickrzykure.de[unconnected]
IRC: #uc.xonotic #xonotic #xonotic.de #xonotic.pickup
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#3
Hey

Thanks for the info. I ended with with these errors on compile.

Code:
waypointsprites.qc:460: Werror: variable `rgb_x` may be used uninitialized in this function [-Wused-uninitialized] waypointsprites.qc:460: Werror: variable `rgb_y` may be used uninitialized in this function [-Wused-uninitialized] waypointsprites.qc:460: Werror: variable `rgb_z` may be used uninitialized in this function [-Wused-uninitialized] item: scores.qc (qc) *** there were warnings treated as errors waypointsprites.qc:460: first warning: was here item: portals.qc (qc) item: target_spawn.qc (qc) make[2]: *** [../csprogs.dat] Error 1 make[2]: *** Waiting for unfinished jobs.... item: func_breakable.qc (qc) item: target_music.qc (qc) item: ../common/items.qc (qc) item: accuracy.qc (qc) item: ../csqcmodellib/sv_model.qc (qc) item: csqcprojectile.qc (qc) item: playerdemo.qc (qc) item: anticheat.qc (qc) item: cheats.qc (qc) item: playerstats.qc (qc) item: ../common/explosion_equation.qc (qc) item: mutators/base.qc (qc) item: mutators/gamemode_ctf.qc (qc) item: mutators/gamemode_domination.qc (qc) item: mutators/gamemode_freezetag.qc (qc) item: mutators/gamemode_keyhunt.qc (qc) item: mutators/gamemode_keepaway.qc (qc) item: mutators/gamemode_nexball.qc (qc) item: mutators/gamemode_onslaught.qc (qc) item: mutators/mutator_invincibleproj.qc (qc) item: mutators/mutator_new_toys.qc (qc) item: mutators/mutator_nix.qc (qc) item: mutators/mutator_dodging.qc (qc) item: mutators/mutator_rocketflying.qc (qc) item: mutators/mutator_vampire.qc (qc) item: mutators/mutator_overkill.qc (qc) item: mutators/mutator_spawn_near_teammate.qc (qc) item: mutators/mutator_physical_items.qc (qc) item: mutators/sandbox.qc (qc) item: mutators/mutator_superspec.qc (qc) item: ../warpzonelib/anglestransform.qc (qc) item: ../warpzonelib/mathlib.qc (qc) item: ../warpzonelib/common.qc (qc) item: ../warpzonelib/util_server.qc (qc) item: ../warpzonelib/server.qc (qc) item: ../common/animdecide.qc (qc) item: ../common/util.qc (qc) item: ../common/if-this-file-errors-scroll-up-and-fix-the-warnings.fteqccfail (qc) autocvars.qh:1255: Werror: unused global: `autocvar_g_loituma` [-Wunused-variable] autocvars.qh:1264: Werror: unused global: `autocvar_g_balance_hmg_sustained_headshotaddeddamage` [-Wunused-variable] mutators/mutator_overkill.qh:22: Werror: unused global: `autocvar_g_overkill_superguns_onemag` [-Wunused-variable] mutators/mutator_overkill.qh:29: Werror: unused global: `autocvar_g_overkill_ammo_max` [-Wunused-variable] mutators/mutator_overkill.qh:30: Werror: unused global: `autocvar_g_overkill_ammo_regen` [-Wunused-variable] w_rpc.qc:120: Werror: variable `ammo_amount` may be used uninitialized in this function [-Wused-uninitialized] bumblebee.qc:531: Werror: variable `_hpp` may be used uninitialized in this function [-Wused-uninitialized] bumblebee.qc:531: Werror: variable `_ap` may be used uninitialized in this function [-Wused-uninitialized] mutators/mutator_overkill.qc:599: Werror: variable `best_dist` may be used uninitialized in this function [-Wused-uninitialized] mutators/mutator_overkill.qc:597: Werror: variable `best_mate` may be used uninitialized in this function [-Wused-uninitialized] mutators/mutator_overkill.qc:598: Werror: variable `best_spot_x` may be used uninitialized in this function [-Wused-uninitialized] mutators/mutator_overkill.qc:598: Werror: variable `best_spot_y` may be used uninitialized in this function [-Wused-uninitialized] mutators/mutator_overkill.qc:598: Werror: variable `best_spot_z` may be used uninitialized in this function [-Wused-uninitialized] *** there were warnings treated as errors autocvars.qh:1255: first warning: was here make[2]: *** [../progs.dat] Error 1 make[2]: Leaving directory `/home/boop/xondev/xonotic/data/xonotic-data.pk3dir/qcsrc' make[1]: *** [qc] Error 2 make[1]: Leaving directory `/home/boop/xondev/xonotic/data/xonotic-data.pk3dir/qcsrc' make: *** [qc] Error 2
[MoFo] Servers - North America - Hosted in Montreal Canada - Admin DeadDred [MoFo]
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#4
(02-26-2013, 11:35 AM)end user Wrote: Hey

Thanks for the info. I ended with with these errors on compile.
Code:
item: ../common/if-this-file-errors-scroll-up-and-fix-the-warnings.fteqccfail (qc) autocvars.qh:1255: first warning: was here

Looks like you're not compiling with FTEQCC. If GMQCC encounters any warnings, they will be treated as errors and compilations fails (you could say it's more picky). Make sure to use this command to recompile everything:
Code:
USE_FTEQCC=yes ./all compile -r -c
[Image: 9216.png] Web: YouTubeSoundCloudFlickrzykure.de[unconnected]
IRC: #uc.xonotic #xonotic #xonotic.de #xonotic.pickup
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#5
(02-26-2013, 11:41 AM)zykure Wrote:
(02-26-2013, 11:35 AM)end user Wrote: Hey

Thanks for the info. I ended with with these errors on compile.
Code:
item: ../common/if-this-file-errors-scroll-up-and-fix-the-warnings.fteqccfail (qc) autocvars.qh:1255: first warning: was here

Looks like you're not compiling with FTEQCC. If GMQCC encounters any warnings, they will be treated as errors and compilations fails (you could say it's more picky). Make sure to use this command to recompile everything:
Code:
USE_FTEQCC=yes ./all compile -r -c

Thanks will have to wait till I get home.
[MoFo] Servers - North America - Hosted in Montreal Canada - Admin DeadDred [MoFo]
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#6
Ok so I got it compiled on my server but a bit confused here.


First I get this below Does this matter?

Code:
Warning: progs CRC not recognised from quake nor clones An enhanced executor will be required (FTE/QF/KK)

This is more of a normal Xonotic question but where are the server binaries after compile. After setting it up

.xonotic/data/server.cfg
Xonotic/server_linux.sh

the script says it can't fine the server.cfg file.

Quote:This script is not properly set up yet.
Please refer to the instructions in readme.txt.
In short:
- copy server.cfg to the data directory and adjust its settings
- move this file to the main directory of your Xonotic installation

Thanks
[MoFo] Servers - North America - Hosted in Montreal Canada - Admin DeadDred [MoFo]
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#7
The CRC message does not matter. The compiler just noticed that you aren't compiling quake, and that's okay.

As for the server.cfg file, if you're running from git, you should start the server with ./all run dedicated instead of server_linux.sh.
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#8
(02-28-2013, 02:51 AM)Mr. Bougo Wrote: The CRC message does not matter. The compiler just noticed that you aren't compiling quake, and that's okay.

As for the server.cfg file, if you're running from git, you should start the server with ./all run dedicated instead of server_linux.sh.

Well fuck not having luck running two server on one box. First time I ran them no issues even changing sessionid's left and right now bleh

Ok so I moved the server.cfg file to its approptiate place but seems the server is not reading that file as I have the port set to 26010 and this is what I get

Code:
Found main repo = git://de.git.xonotic.org/xonotic/ Repository . enabled because it already exists Repository data/xonotic-data.pk3dir enabled because it already exists Repository data/xonotic-music.pk3dir enabled because it already exists Repository data/xonotic-nexcompat.pk3dir disabled by default, create data/xonotic-nexcompat.pk3dir.yes to enable Repository darkplaces enabled because it already exists Repository netradiant enabled because it already exists Repository div0-gittools disabled by default, create div0-gittools.yes to enable Repository d0_blind_id enabled because it already exists Repository data/xonotic-maps.pk3dir enabled because it already exists Repository mediasource disabled by default, create mediasource.yes to enable Repository fteqcc enabled because it already exists Repository gmqcc enabled because it already exists Repository xonstat disabled by default, create xonstat.yes to enable Repository xonstatdb disabled by default, create xonstatdb.yes to enable Game is Xonotic using base gamedir data Xonotic Linux 20:42:46 Feb 27 2013 xonotic-v0.6.0-182-g97eea25 release Current nice level is below the soft limit - cannot use niceness Skeletal animation uses SSE code path execing quake.rc execing default.cfg execing defaultXonotic.cfg Warning: Could not expand $vid_width Warning: Could not expand $vid_height Warning: Could not expand $vid_pixelheight execing sRGB-disable.cfg menu: program is not loaded execing weapons.cfg Warning: Could not expand $r_showsurfaces Warning: Could not expand $r_ambient Warning: Could not expand $gl_finish Warning: Could not expand $vid_gl20 Warning: Could not expand $vid_gl13 Warning: Could not expand $r_drawviewmodel execing cdtracks.cfg execing mutator_new_toys.cfg execing balanceXonotic.cfg execing effects-normal.cfg execing physicsX.cfg execing turrets.cfg execing unit_machinegun.cfg execing unit_hk.cfg execing unit_hellion.cfg execing unit_mlrs.cfg execing unit_flac.cfg execing unit_fusreac.cfg execing unit_plasma.cfg execing unit_plasma2.cfg execing unit_tesla.cfg execing unit_phaser.cfg execing unit_walker.cfg execing unit_ewheel.cfg execing vehicles.cfg execing vehicle_racer.cfg execing vehicle_raptor.cfg execing vehicle_spiderbot.cfg execing vehicle_bumblebee.cfg execing crosshairs.cfg execing gamemodes.cfg execing ctfscoring-samual.cfg execing commands.cfg Warning: Could not expand $qport in alias _if_dedicated execing _hud_common.cfg execing _hud_descriptions.cfg execing hud_luminos.cfg couldn't exec config.cfg "maxplayers" set to "16" execing data/campaign.cfg execing config_update.cfg execing font-xolonium.cfg Warning: Could not expand $scr_loadingscreen_barheight Warning: Could not expand $scr_infobar_height Warning: Could not expand $scr_centersize Warning: Could not expand $scr_centersize Warning: Could not expand $* in alias scoreboard_columns_set client: program is not loaded execing autoexec/empty.cfg execing autoexec.cfg Loaded public key key_0.d0pk (fingerprint: Xon//KssdlzGkFKdnnN4sgg8H+koTbBn5JTi37BAW1Q=) Loaded private ID key_0.d0si for key_0.d0pk (public key fingerprint: bj8hxxGH4glQ0hUV24DcSeUNQltOS5fG2os8vMFD5k4=) NOTE: this ID has not yet been signed! Loaded public key key_15.d0pk (fingerprint: TEST5XYWfX09i5/ekwTd1cJkalvnR3A1AvBlFPijhE0=) Only need a signature for an existing key... Signature generation in progress... Server using port 26000 Server listening on address 0.0.0.0:26000 Server listening on address [0:0:0:0:0:0:0:0]:26000 Host_Error: PRVM_LoadProgs: couldn't load progs.dat for server Quake Error: Host_Error: PRVM_LoadProgs: couldn't load progs.dat for server Invalid response from keygen server:
[MoFo] Servers - North America - Hosted in Montreal Canada - Admin DeadDred [MoFo]
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#9
(02-28-2013, 03:47 AM)end user Wrote:
(02-28-2013, 02:51 AM)Mr. Bougo Wrote: The CRC message does not matter. The compiler just noticed that you aren't compiling quake, and that's okay.

As for the server.cfg file, if you're running from git, you should start the server with ./all run dedicated instead of server_linux.sh.

Well fuck not having luck running two server on one box. First time I ran them no issues even changing sessionid's left and right now bleh

Ok so I moved the server.cfg file to its approptiate place but seems the server is not reading that file as I have the port set to 26010 and this is what I get

Code:
Found main repo = git://de.git.xonotic.org/xonotic/ Host_Error: PRVM_LoadProgs: couldn't load progs.dat for server Quake Error: Host_Error: PRVM_LoadProgs: couldn't load progs.dat for server Invalid response from keygen server:

That message about progs.dat doesn't look good. Are you really running the server with the ./all script?? When I tested it on my system I moved the server.cfg to ~/.xonotic/data, ran "./all run dedicated", and everything worked fine. You can also pass arguments to the ./all script by the way, like "./all run dedicated -sessionid server +map afterslime" (note that the + arguments are in-game console commands).
[Image: 9216.png] Web: YouTubeSoundCloudFlickrzykure.de[unconnected]
IRC: #uc.xonotic #xonotic #xonotic.de #xonotic.pickup
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#10
Yes I put the server.cfg into .xonoitc/data and tried xonotic/data
Its not reading the config file as I have it set to port 26010 and user ./all run dedicated -sessionid overkill
Forgot I had the copied git onto a local computer Linux Mint 14 KDE. The server wont read the server.cfg in .xonotic/data but will read it from xonotic/data

This is what I get in the terminal
Code:
Found main repo = git://de.git.xonotic.org/xonotic/ Repository . enabled because it already exists Repository data/xonotic-data.pk3dir enabled because it already exists Repository data/xonotic-music.pk3dir enabled because it already exists Repository data/xonotic-nexcompat.pk3dir disabled by default, create data/xonotic-nexcompat.pk3dir.yes to enable Repository darkplaces enabled because it already exists Repository netradiant enabled because it already exists Repository div0-gittools disabled by default, create div0-gittools.yes to enable Repository d0_blind_id enabled because it already exists Repository data/xonotic-maps.pk3dir enabled because it already exists Repository mediasource disabled by default, create mediasource.yes to enable Repository fteqcc enabled because it already exists Repository gmqcc enabled because it already exists Repository xonstat disabled by default, create xonstat.yes to enable Repository xonstatdb disabled by default, create xonstatdb.yes to enable Game is Xonotic using base gamedir data Xonotic Linux 22:22:34 Feb 26 2013 xonotic-v0.6.0-182-g97eea25 release Current nice level is below the soft limit - cannot use niceness Skeletal animation uses SSE code path ODE library loaded with double precision. ODE configuration list: ODE ODE_EXT_trimesh ODE_EXT_opcode ODE_OPC_new_collider ODE_double_precision execing quake.rc execing default.cfg execing defaultXonotic.cfg Warning: Could not expand $vid_width Warning: Could not expand $vid_height Warning: Could not expand $vid_pixelheight execing sRGB-disable.cfg menu: program is not loaded execing weapons.cfg Warning: Could not expand $r_showsurfaces Warning: Could not expand $r_ambient Warning: Could not expand $gl_finish Warning: Could not expand $vid_gl20 Warning: Could not expand $vid_gl13 Warning: Could not expand $r_drawviewmodel execing cdtracks.cfg execing mutator_new_toys.cfg execing balanceXonotic.cfg execing effects-normal.cfg execing physicsX.cfg execing turrets.cfg execing unit_machinegun.cfg execing unit_hk.cfg execing unit_hellion.cfg execing unit_mlrs.cfg execing unit_flac.cfg execing unit_fusreac.cfg execing unit_plasma.cfg execing unit_plasma2.cfg execing unit_tesla.cfg execing unit_phaser.cfg execing unit_walker.cfg execing unit_ewheel.cfg execing vehicles.cfg execing vehicle_racer.cfg execing vehicle_raptor.cfg execing vehicle_spiderbot.cfg execing vehicle_bumblebee.cfg execing crosshairs.cfg execing gamemodes.cfg execing ctfscoring-samual.cfg execing commands.cfg Warning: Could not expand $qport in alias _if_dedicated execing _hud_common.cfg execing _hud_descriptions.cfg execing hud_luminos.cfg execing config.cfg "maxplayers" set to "16" execing data/campaign.cfg execing config_update.cfg execing font-xolonium.cfg Warning: Could not expand $scr_loadingscreen_barheight Warning: Could not expand $scr_infobar_height Warning: Could not expand $scr_centersize Warning: Could not expand $scr_centersize Warning: Could not expand $* in alias scoreboard_columns_set client: program is not loaded execing autoexec/empty.cfg execing autoexec.cfg Loaded public key key_0.d0pk (fingerprint: Xon//KssdlzGkFKdnnN4sgg8H+koTbBn5JTi37BAW1Q=) Loaded private ID key_0.d0si for key_0.d0pk (public key fingerprint: zsraRlzGqr/naF3iJSzpdvl4muqWVgGRs51KIfD/bW8=) Loaded public key key_15.d0pk (fingerprint: TEST5XYWfX09i5/ekwTd1cJkalvnR3A1AvBlFPijhE0=) there is already a signed private key for 0 Server using port 26000 Server listening on address 0.0.0.0:26000 Server listening on address [0:0:0:0:0:0:0:0]:26000 execing server.cfg Host_Mingled: time stepped forward (went from 0.000000 to 1362045595.417232, difference 1362045595.417232) Changing "port" will not take effect until "map" command is executed. FS_OpenVirtualFile("data/maps/.mapinfo", false): nasty filename rejected FS_OpenVirtualFile("maps/.mapinfo", false): nasty filename rejected FS_OpenVirtualFile("data/maps/autogenerated/.mapinfo", false): nasty filename rejected FS_OpenVirtualFile("maps/autogenerated/.mapinfo", false): nasty filename rejected FS_OpenVirtualFile("data/maps/.ent", false): nasty filename rejected FS_OpenVirtualFile("maps/.ent", false): nasty filename rejected FS_OpenVirtualFile("data/maps/.bsp", false): nasty filename rejected FS_OpenVirtualFile("maps/.bsp", false): nasty filename rejected Maplist contains no single playable map! Resetting it to default map list. menu: program is not loaded Server using port 26010 Server listening on address 0.0.0.0:26010 Server listening on address [0:0:0:0:0:0:0:0]:26010 --- CUT HERE --- WARNING: Attempt to access undefined cvar: g_start_weapon_hmg VM_remove: tried to remove the null entity or a reserved entity! s4073: STORE_F GLOBAL8235, GLOBAL4 s4074: CALL1 make_safe_for_remove (=make_safe_for_remove()) s4075: STORE_F GLOBAL8235, GLOBAL4 s4076: CALL1 builtin_remove (=()) : remove_safely : statement 3 : backtrace : statement 19 : cvar_string_normal : statement 8 : cvar_normal : statement 1 : want_weapon : statement 44 : readplayerstartcvars : statement 183 : readlevelcvars : statement 418 : spawnfunc_worldspawn : statement 79 --- CUT UNTIL HERE --- --- CUT HERE --- WARNING: Attempt to access undefined cvar: g_start_weapon_rpc VM_remove: tried to remove the null entity or a reserved entity! s4073: STORE_F GLOBAL8235, GLOBAL4 s4074: CALL1 make_safe_for_remove (=make_safe_for_remove()) s4075: STORE_F GLOBAL8235, GLOBAL4 s4076: CALL1 builtin_remove (=()) : remove_safely : statement 3 : backtrace : statement 19 : cvar_string_normal : statement 8 : cvar_normal : statement 1 : want_weapon : statement 44 : readplayerstartcvars : statement 183 : readlevelcvars : statement 418 : spawnfunc_worldspawn : statement 79 --- CUT UNTIL HERE --- Attempted to spawn a mutator-blocked weapon; these guns will in the future require a mutator Attempted to spawn a mutator-blocked weapon; these guns will in the future require a mutator Attempted to spawn a mutator-blocked weapon; these guns will in the future require a mutator



(02-28-2013, 04:37 AM)zykure Wrote:
(02-28-2013, 03:47 AM)end user Wrote:
(02-28-2013, 02:51 AM)Mr. Bougo Wrote: The CRC message does not matter. The compiler just noticed that you aren't compiling quake, and that's okay.

As for the server.cfg file, if you're running from git, you should start the server with ./all run dedicated instead of server_linux.sh.

Well fuck not having luck running two server on one box. First time I ran them no issues even changing sessionid's left and right now bleh

Ok so I moved the server.cfg file to its approptiate place but seems the server is not reading that file as I have the port set to 26010 and this is what I get

Code:
Found main repo = git://de.git.xonotic.org/xonotic/ Host_Error: PRVM_LoadProgs: couldn't load progs.dat for server Quake Error: Host_Error: PRVM_LoadProgs: couldn't load progs.dat for server Invalid response from keygen server:

That message about progs.dat doesn't look good. Are you really running the server with the ./all script?? When I tested it on my system I moved the server.cfg to ~/.xonotic/data, ran "./all run dedicated", and everything worked fine. You can also pass arguments to the ./all script by the way, like "./all run dedicated -sessionid server +map afterslime" (note that the + arguments are in-game console commands).
[MoFo] Servers - North America - Hosted in Montreal Canada - Admin DeadDred [MoFo]
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