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[SOLVED] Breakpoint editor / Debugger?

#1
Question 
Hi again,

I'm trying to write my own weapon code for xonotic, but I'm having some trouble getting things to work properly. It would be very helpful if I could step through my code line-by-line while the game is running. Is there some kind of debug mode for setting breakpoints, etc?

EDIT: apparently there isn't any such thing for this game.

In case anyone else ever runs into this problem- The best you can do is LOG_INFO("your", "strings", ..., "here"), which will print to the console. There are also vtos and ftos functions which are helpful for debugging.
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#2
FYI, I do a lot of LOG_INFO and sometimes "say".
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