Xonotic Forums

Full Version: Xonotic - Editing and Concept Art
You're currently viewing a stripped down version of our content. View the full version with proper formatting.

Xonotic - Editing and Concept Art

Pages: 1 2 3 4 5 6 7 8 9

Threads

  1. Custom Skins (0 Replies)
  2. Textures: Techy (6 Replies)
  3. NetRadiant Window (4 Replies)
  4. Textures: Julius's Light Beams (2 Replies)
  5. NetRadiant Bots (0 Replies)
  6. NetRadiant Gravity (0 Replies)
  7. NetRadiant Func_Destructable (3 Replies)
  8. NetRadiant Weapon Respawn (2 Replies)
  9. NetRadiant Triggers/Destructables (2 Replies)
  10. Textures: Tabun Decals (2 Replies)
  11. Textures: Nobiax Impacts (0 Replies)
  12. How would i create glass textures? (2 Replies)
  13. Seeking artist for new character models (0 Replies)
  14. Tech texture set by Cr4zy now officially distributed under GPLv2+ license (3 Replies)
  15. Texture and Player Model Creation Help (5 Replies)
  16. Modelling props - how to start? (4 Replies)
  17. Gravity help (4 Replies)
  18. Map Optimization Tools? (4 Replies)
  19. Waypoints Help (10 Replies)
  20. Defining custom particle effect types (2 Replies)
  21. Lighting works fine on -medium but comes out awful on the final pass.... (3 Replies)
  22. Having trouble getting transparent textures to work (5 Replies)
  23. Jump pad help. (1 Reply)
  24. trying to get into mapping, HAALP (21 Replies)
  25. NetRadiant Spawn points help. (18 Replies)
  26. I need help with textures. [Solved] (5 Replies)
  27. Add sides to Bevel? (12 Replies)
  28. Unfinished map (valley) looking for mapper (0 Replies)
  29. CSG Merge Failed (4 Replies)
  30. 1.0 Mappool - 2nd approach (11 Replies)
  31. Need more vanilla/competitive CTF maps (5 Replies)
  32. Per Weapon Effect Brushes? (2 Replies)
  33. Specific case of warpzone rendering item once; after being picked up, never again (0 Replies)
  34. Player model links (1 Reply)
  35. Some advices (23 Replies)
  36. Can't Select Warpzone's Patch mesh (3 Replies)
  37. Bots spaz out at teleporter / warpzone on the ceiling (10 Replies)
  38. My contributions (Oblivion) (3 Replies)
  39. Warpzone Causing QuakeC Crash (2 Replies)
  40. Alpha of ingame map editor for FTEQW (0 Replies)
  41. Nexuiz Bleach loud noise (4 Replies)
  42. Some map props! (Version 1) (4 Replies)
  43. ???? (10 Replies)
  44. Progress tracking: getting a new playermodel into Xonotic (tutorial) (23 Replies)
  45. What is needed to get started mapping? (5 Replies)
  46. Black Skybox (Xonotic's Original Skybox) (1 Reply)
  47. CTS Start/Checkpoint/Finish (3 Replies)
  48. My little pony... Xonotic pony? (111 Replies)
  49. [Font] Xolonium 4.0 (3 Replies)
  50. invasion_spawnpoint configuration (1 Reply)
Pages: 1 2 3 4 5 6 7 8 9