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Xonotic - Editing and Concept Art

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Threads

  1. Open source 'futuristic' FONTS (3 Replies)
  2. spiderbot (1 Reply)
  3. Xonotic Posters (13 Replies)
  4. netradiant+jumppad problem (2 Replies)
  5. New Concept Futuristic rifls (21 Replies)
  6. THE ULTIMATE XONOTIC MAP!!!!!!! (20 Replies)
  7. Nex/Xon - powerful enough to make only one per map? (12 Replies)
  8. Can you texture in the photoshops? (9 Replies)
  9. GarageBand - Legal? (5 Replies)
  10. High Res Skyboxes (32 Replies)
  11. Corpses "sink" into the floor (1 Reply)
  12. Can't rotate Curve textures (2 Replies)
  13. tech panel texture set (10 Replies)
  14. config.cfg file (0 Replies)
  15. Little texture pack (5 Replies)
  16. Strength and Flag models (22 Replies)
  17. Map Loading Images (1 Reply)
  18. N/A (3 Replies)
  19. Help (2 Replies)
  20. DEKU TREE map blender export questions (7 Replies)
  21. How to make dynamic lighting (4 Replies)
  22. eX Vol 2 [Texture Set Preview] (12 Replies)
  23. Compiling NetRadiant on Windows (5 Replies)
  24. Weapon Model: Xon Rifle (64 Replies)
  25. .options files (1 Reply)
  26. Tech panel texture set (beta) (7 Replies)
  27. Those fancy look'n portal thingies. (10 Replies)
  28. Sepelio's Basic Mapping Tutorial (13 Replies)
  29. Xonotic Decals? (2 Replies)
  30. a request (7 Replies)
  31. Compiling your maps with different settings. (6 Replies)
  32. Player concept: Kage (Xonotic Ninja) (5 Replies)
  33. factions:human (47 Replies)
  34. Are you good wit da photoshops? (15 Replies)
  35. CTF Icons (10 Replies)
  36. Blender to MAP exporter (10 Replies)
  37. DarkRadiant (4 Replies)
  38. My thoughts on map design (2 Replies)
  39. Textures before or after? (2 Replies)
  40. New Nex hit decay image [help from Devs wanted here!] (7 Replies)
  41. Compiling Netradiant on a Mac (6 Replies)
  42. [solved] other effectinfo for additional effects (eg. for maps) (3 Replies)
  43. Player Model: Gak v2.0 (22 Replies)
  44. Player Model: Erebus and Nyx (23 Replies)
  45. Quick question about pk3 files (8 Replies)
  46. Player Model: Ignis 42 (5 Replies)
  47. Direction for Evilspace (12 Replies)
  48. Player Model: Ignis, Female Version (6 Replies)
  49. Mushroom (2 Replies)
  50. map idea - unnamed (yet) (4 Replies)
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