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Xonotic - Editing and Concept Art

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Threads

  1. Texture release thread (10 Replies)
  2. How would i create glass textures? (2 Replies)
  3. Will you donate $$$ for new monsters? (71 Replies)
  4. Seeking artist for new character models (0 Replies)
  5. Tech texture set by Cr4zy now officially distributed under GPLv2+ license (3 Replies)
  6. Texture and Player Model Creation Help (5 Replies)
  7. Modelling props - how to start? (4 Replies)
  8. Gravity help (4 Replies)
  9. Map Optimization Tools? (4 Replies)
  10. Waypoints Help (10 Replies)
  11. Defining custom particle effect types (2 Replies)
  12. Lighting works fine on -medium but comes out awful on the final pass.... (3 Replies)
  13. Having trouble getting transparent textures to work (5 Replies)
  14. Jump pad help. (1 Reply)
  15. trying to get into mapping, HAALP (21 Replies)
  16. NetRadiant Spawn points help. (18 Replies)
  17. TrenchBroom level-editor compatible with Xonotic? (16 Replies)
  18. I need help with textures. [Solved] (5 Replies)
  19. Add sides to Bevel? (12 Replies)
  20. .map File Specifications (11 Replies)
  21. Unfinished map (valley) looking for mapper (0 Replies)
  22. Bot Waypoints - tips and tricks? (14 Replies)
  23. CSG Merge Failed (4 Replies)
  24. 1.0 Mappool - 2nd approach (11 Replies)
  25. Need more vanilla/competitive CTF maps (5 Replies)
  26. Per Weapon Effect Brushes? (2 Replies)
  27. Specific case of warpzone rendering item once; after being picked up, never again (0 Replies)
  28. Player model links (1 Reply)
  29. Some advices (24 Replies)
  30. Can't Select Warpzone's Patch mesh (3 Replies)
  31. Bots spaz out at teleporter / warpzone on the ceiling (10 Replies)
  32. My contributions (Oblivion) (4 Replies)
  33. Warpzone Causing QuakeC Crash (2 Replies)
  34. Alpha of ingame map editor for FTEQW (1 Reply)
  35. Nexuiz Bleach loud noise (4 Replies)
  36. Some map props! (Version 1) (4 Replies)
  37. deck16 remake (14 Replies)
  38. Progress tracking: getting a new playermodel into Xonotic (tutorial) (23 Replies)
  39. What is needed to get started mapping? (5 Replies)
  40. Black Skybox (Xonotic's Original Skybox) (1 Reply)
  41. CTS Start/Checkpoint/Finish (3 Replies)
  42. My little pony... Xonotic pony? (111 Replies)
  43. [Font] Xolonium 4.0 (3 Replies)
  44. invasion_spawnpoint configuration (1 Reply)
  45. I need help with NetRadiant (5 Replies)
  46. Renamon & Krystal player models (33 Replies)
  47. 1.0 Mappool ? (40 Replies)
  48. .event_damage and .touch in projectile code (2 Replies)
  49. Request for Models (6 Replies)
  50. huttys map box (19 Replies)
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