Xonotic - Development
Threads
- Demo Parser (5 Replies)
- +roll_right vs. +right (2 Replies)
- Weapon models WIP help. (1 Reply)
- Getting Position of Other Players/Bots Client-Side (7 Replies)
- Balance changes?! (15 Replies)
- [Mod] Antiwall (8 Replies)
- Map Keyword Filter (18 Replies)
- Please vote on Map Filter UI Design (2 Replies)
- Font - Ubuntu (13 Replies)
- map organization (3 Replies)
- Module (music) support for Darkplaces (again) [test it] (8 Replies)
- Problem with setting new origin for func_clientwall (5 Replies)
- setting proper git pushurl (0 Replies)
- development and life cycle of a game community (9 Replies)
- Correct way to make entity with opacity depending on distance to player (2 Replies)
- [SOLVED] Orienting weapons to bones (CSQC) (3 Replies)
- [Script] Full realtime world lighting, using static light entities (4 Replies)
- NetRadiant issues (7 Replies)
- git branch archival (2 Replies)
- Fixing the WIKI (9 Replies)
- Error Compiling NetRadiant on OS X 10.10 (2 Replies)
- SMB Modpack (3 Replies)
- Weapon and Lightning Gun Testing (18 Replies)
- Relief Mapping - Performance Improvement - Beta v2 (39 Replies)
- Where can I find the self animated weapons from Nexuiz? (14 Replies)
- MP Serverlist map name alignment (0 Replies)
- Xonotic QCC source won't compile with GMQCC? (4 Replies)
- A script engine written in QuakeC (9 Replies)
- NetRadiant compile Windows 7 (21 Replies)
- q3map2 x64 for Windows (11 Replies)
- The fate of Xonotic development (35 Replies)
- Enabling/disabling a mutator (3 Replies)
- bot navigation bug needs fixing (0 Replies)
- Cloning git? (2 Replies)
- Xonotic Game Engine, Mapping, Development - General Developer Questions (6 Replies)
- A.I (4 Replies)
- Beginners! Beginners!! Beginners!!! (13 Replies)
- Seeking art for Xonotic based project (27 Replies)
- Re-considering Steam alliance? (8 Replies)
- Xonotic Serverlist Categories (39 Replies)
- Quake's monsters in Xonotic (41 Replies)
- Mantle API? (2 Replies)
- QuakeC: if chains? (2 Replies)
- QuakeC: Variadic macros? (2 Replies)
- q3map2 issues/development (18 Replies)
- bot navigation mesh creator (5 Replies)
- Segmentation fault @ Xonotic(git) (2 Replies)
- Xonotic gfx work (8 Replies)
- any unit testing? (3 Replies)
- Learning QuakeC? (13 Replies)