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Xonotic - Development

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Threads

  1. New Shotgun and Uzi models (0 Replies)
  2. [Commission] To update Jeff's Modpack - QuakeC programmer wanted (3 Replies)
  3. Moving away from QuakeC (14 Replies)
  4. [Info] Fedora / Redhat / CentOS -- FirewallD and SystemD Service Files for dedicated (3 Replies)
  5. How to create a command - Xonotic QuakeC programming (1 Reply)
  6. DarkPlaces fork (29 Replies)
  7. Emscripten port for Xonotic (2 Replies)
  8. Competitive Xonotic promode (XPM2) physics (21 Replies)
  9. Quake live mouse acceleration implementation successfully coded! I have questions (1 Reply)
  10. Paid work to help demo an integration into Xonotic (10 Replies)
  11. Terrable Idea for Randomized Maps (7 Replies)
  12. Some singleplayer campaigns I created (VERSION 2!) (3 Replies)
  13. VR script (2 Replies)
  14. Are there any changes for the Arc, Electro planned? (1 Reply)
  15. How to build data (6 Replies)
  16. Xonotic Sound-Design (14 Replies)
  17. Help with Client for Machine Learning (1 Reply)
  18. WebAssembly Build (2 Replies)
  19. Raising funds for new graphics/models (18 Replies)
  20. Can I adjust the weapon model size and stuff? (1 Reply)
  21. Variable Zoom (6 Replies)
  22. Security issues in rcon protocol (2 Replies)
  23. Making New Weapons (28 Replies)
  24. Survival gametype (6 Replies)
  25. Gametype Invasion, Playermodel Bots (12 Replies)
  26. Xonotic Git Help (4 Replies)
  27. GunGame gametype (7 Replies)
  28. A Garry's Mod / sandbox system (20 Replies)
  29. weapon size (0 Replies)
  30. Chat color question (0 Replies)
  31. Privacy information for players (ingame) [GDPR] (11 Replies)
  32. CTS stats (16 Replies)
  33. website tos gdpr compliance (6 Replies)
  34. Notify hud (0 Replies)
  35. Remove color font from scoreboard and drag notify, but not chat (6 Replies)
  36. Standalone Overkill weapons (30 Replies)
  37. [?] Shader Editor / Syntax (6 Replies)
  38. Quick question ... (5 Replies)
  39. Duel Campaign (0 Replies)
  40. Offhand blaster mutator (1 Reply)
  41. Random items & loot (6 Replies)
  42. Dynamic handicap (43 Replies)
  43. Random start weapons (0 Replies)
  44. Trying to understand darkplaces source code (37 Replies)
  45. New QuakeC virtual machine (8 Replies)
  46. the 0.8.2 Release, positive and negative (29 Replies)
  47. Fedora Repo Updateto 8.2 (2 Replies)
  48. Game Server's Packet to XonStats (2 Replies)
  49. Writing your first mutator (0 Replies)
  50. Porting Xonotic to idTech 4 (122 Replies)
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