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Xonotic - Development

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Threads

  1. Xonotic port/reboot in Godot - roadmap (54 Replies)
  2. TLAC MAYBE FOR USE SUGGESTION (0 Replies)
  3. Audio Directory (2 Replies)
  4. DarkPlaces fork (25 Replies)
  5. Update to Autobuild seems to stuck? (0 Replies)
  6. How can I analyze demo file or CLIENT TO SERVER packets? (0 Replies)
  7. 0.8.6 and git - Stutter points / Profiling / Code Optimization (1 Reply)
  8. Trying to understand darkplaces source code (23 Replies)
  9. Hello guys! I need Xonotic Debian repository, not snap (4 Replies)
  10. I (sort of) converted the QC bytecode to native exec, but unfort w/o perf improv (0 Replies)
  11. Xonotic vs Quake 3 development comparison (4 Replies)
  12. “Extended Translation Pack” is Possible (4 Replies)
  13. Welcome Message Dialogbox (3 Replies)
  14. Xonotic Roadmap (2 Replies)
  15. Xonotic 0.8.5/DarkPlaces "Issues" (2 Replies)
  16. New Crosshair Set (67 Replies)
  17. [Idea] “Knockout” gametype (3 Replies)
  18. Where are Weapon skins? (0 Replies)
  19. Speech to text, or almost voice chat (0 Replies)
  20. Xonotic reboot/port in modern engine (32 Replies)
  21. Samual's Personal Development Roadmap (40 Replies)
  22. Standalone Overkill weapons (16 Replies)
  23. Next version 0.8.3? (10 Replies)
  24. How to create a command - DarkPlaces engine C programming (1 Reply)
  25. Source code for Peach Mod (4 Replies)
  26. Making New Weapons (22 Replies)
  27. Survival gametype (5 Replies)
  28. What was easy for you in development? (Darkplaces and QuakeC programming) (2 Replies)
  29. How to create a command - Xonotic QuakeC programming (3 Replies)
  30. Moving away from QuakeC (11 Replies)
  31. [Commission] To update Jeff's Modpack - QuakeC programmer wanted (4 Replies)
  32. Emscripten port for Xonotic (2 Replies)
  33. Competitive Xonotic promode (XPM2) physics (21 Replies)
  34. Quake live mouse acceleration implementation successfully coded! I have questions (0 Replies)
  35. Paid work to help demo an integration into Xonotic (9 Replies)
  36. Terrable Idea for Randomized Maps (5 Replies)
  37. Some singleplayer campaigns I created (VERSION 2!) (2 Replies)
  38. VR script (2 Replies)
  39. Are there any changes for the Arc, Electro planned? (1 Reply)
  40. How to build data (5 Replies)
  41. Xonotic Sound-Design (14 Replies)
  42. Help with Client for Machine Learning (1 Reply)
  43. WebAssembly Build (1 Reply)
  44. Raising funds for new graphics/models (13 Replies)
  45. Can I adjust the weapon model size and stuff? (1 Reply)
  46. Variable Zoom (6 Replies)
  47. Security issues in rcon protocol (1 Reply)
  48. Gametype Invasion, Playermodel Bots (9 Replies)
  49. Xonotic Git Help (4 Replies)
  50. GunGame gametype (4 Replies)
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