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Anyone know how to fix this error?? Whenever I try to run it givers me client darkplaces/darkplaces not found, aborting.
This is all the code.
LAPTOP-XXXXXXXX MINGW64 ~/xonotic
$ ./all run xonotic
Timing via the time utility works.
Found main repo = git://de.git.xonotic.org/xonotic/
Repository . enabled because it already exists
Repository data/xonotic-data.pk3dir enabled because it already exists
Repository data/xonotic-music.pk3dir enabled because it already exists
Repository data/xonotic-nexcompat.pk3dir disabled by default, create data/xonotic-nexcompat.pk3dir.yes to enable
Repository darkplaces enabled because it already exists
Repository netradiant enabled because it already exists
Repository div0-gittools disabled by default, create div0-gittools.yes to enable
Repository d0_blind_id enabled because it already exists
Repository data/xonotic-maps.pk3dir enabled because it already exists
Repository mediasource disabled by default, create mediasource.yes to enable
Repository gmqcc enabled because it already exists
Repository xonstat disabled by default, create xonstat.yes to enable
Repository xonstatdb disabled by default, create xonstatdb.yes to enable
Repository xonotic.org disabled by default, create xonotic.org.yes to enable
Repository wiki disabled by default, create wiki.yes to enable
Client darkplaces/darkplaces not found, aborting
You should start the game with this: ./all run sdl
Did darkplaces compile properly? There should be a "darkplaces.exe" in "<xon-git-dir>/darkplaces"
(11-03-2018, 09:59 AM)Freddy Wrote: [ -> ]Did darkplaces compile properly? There should be a "darkplaces.exe" in "<xon-git-dir>/darkplaces"

There is no dark places.exe and whenever I reinstall the dependencies it says they are all up to date and there's nothing else to download.
Anyone successfully Compile and get your changes into your local game in windows??