Xonotic Forums
new gun model: electro - Printable Version

+- Xonotic Forums (https://forums.xonotic.org)
+-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10)
+--- Forum: Xonotic - Editing and Concept Art (https://forums.xonotic.org/forumdisplay.php?fid=11)
+--- Thread: new gun model: electro (/showthread.php?tid=1080)

Pages: 1 2


RE: new gun model: electro - rainerzufalldererste - 10-07-2010

(10-07-2010, 12:58 PM)theShadow Wrote: if weapon animations ever become possible, I will try and make every weapon have some kind of animation.

although, what kind of animation do you have in mind for this model?

Rotating Barrels! Wink
after each shot! like the "Unreal Tournament 3" Rocket Launcher


RE: new gun model: electro - Minkovsky - 10-07-2010

(10-07-2010, 01:18 PM)nowego4 Wrote: The body looks awesome now, but not to sure about having the big barrel on top.
Looks like a cartoon shotgun or something.

The big barrel is supposed to be for launching electroballs. Though I still thing current Electro is good enough. This could do as tag seeker or mine layer, though.


RE: new gun model: electro - jaykay - 10-07-2010

if this model should be used for the lectro, the small barrel has to be above the big barrel (because the small one is for the primary fire Smile )

rotating barrels don't make any sense here. you have ONE barrel for the lighting, and ONE for the electroballs. why should they rotate?

the model still needs a more energetic look imo Smile or less energy and use it for the fireball or whatever.


RE: new gun model: electro - rainerzufalldererste - 10-08-2010

(10-07-2010, 04:16 PM)jaykay Wrote: rotating barrels don't make any sense here. you have ONE barrel for the lighting, and ONE for the electroballs. why should they rotate?

why not?
Don't you want to see any animated weapon?
Don't you want nice models and graphics?
Try playing Tetris Wink Big Grin


RE: new gun model: electro - Minkovsky - 10-08-2010

(10-07-2010, 04:16 PM)jaykay Wrote: rotating barrels don't make any sense here. you have ONE barrel for the lighting, and ONE for the electroballs. why should they rotate?

Well, you're right. Personally, I'd go with getting the magnets to rotate when shooting lightning, and jerking backwards when shooting electroballs.

rainerzufalldererste, Without Any Research, Wrote:why not?
Don't you want to see any animated weapon?
Don't you want nice models and graphics?
Try playing Tetris

You mean, this?
[Image: tetris-3d6.jpg]


RE: new gun model: electro - MirceaKitsune - 01-10-2011

Looks good. Though I can't say much until I see a textured version and possibly some in-game screenshots too (of how it looks in 1st person mode).

My only downside from what I see here, is the model looking too square and possibly too simple from the side. Not sure how that can be improved... but the word would be "making the model look more fluid" imo. Otherwise, I love the cross / X style of the gun, and waited for a Xonotic gun to look like that Big Grin