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[SUGGESTION] See characters' hands in Xonotic? - Printable Version

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+--- Thread: [SUGGESTION] See characters' hands in Xonotic? (/showthread.php?tid=265)

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RE: See characters' hands in Xonotic? - rainerzufalldererste - 04-17-2010

http://img704.imageshack.us/img704/7127/nexuiz000004.jpg thats a not so bad view that comes with the reflections of the water [Image: nexuiz000004.jpg]


RE: See characters' hands in Xonotic? - Roanoke - 04-17-2010

That's a pretty damn bad view, actually.


RE: See characters' hands in Xonotic? - Cortez666 - 04-17-2010

thumbnails do you know them?


RE: See characters' hands in Xonotic? - PCLizard - 04-17-2010

(04-17-2010, 12:30 PM)Roanoke Wrote: That's a pretty damn bad view, actually.



RE: See characters' hands in Xonotic? - rainerzufalldererste - 04-18-2010

Well it's hard to find the right point to take the screenshot.


RE: See characters' hands in Xonotic? - Debugger - 04-18-2010

Hmm...hands would give it a more authentic flair Wink

Nice picture Smile


RE: See characters' hands in Xonotic? - rainerzufalldererste - 04-21-2010

thx! Big Grin


RE: See characters' hands in Xonotic? - Roanoke - 04-21-2010

It is a perspective essentially inside the water, which looks atrocious. The polys are aliased and some are see-through.


RE: See characters' hands in Xonotic? - Lee_Stricklin - 04-23-2010

Here's a view that doesn't suck:

[Image: 6lac8zwtibt1yr64yf2_thumb.jpg]

[Image: 2u5289y5yehtnvu98c7f_thumb.jpg]

What my rival spammer (lol only 62 posts, I have 190) is saying is that an eye-mounted camera on the player models would drastically improve the look and feel of Xonotic and would actually allow easy implementation of an idea I had about realistically held weapons. There would be some annoyance implementing this though. Because there is no spine-deformation at the moment and the player wouldn't sway the weapon in the direction (up, down, left, right) they look at. The only work-around I can think of for the camera part would be to put it on a rail that arcs as you look up or down, but that in itself sounds like a pain and you'd still have the swaying issue. I can't really imagine locking the camera to the eyes part being annoying, but implementing proper animation or that camera rail sounds like a bitch. Still it is something that would be cool because the added feel would make the game feel more intense since other slower kids games (Riddick in particular) use that crap to make you think they're intense.


RE: See characters' hands in Xonotic? - theShadow - 04-23-2010

I agree with this. However, if weapons were to be held realistically, they would take up a LOT more room on the screen. personally, I would not mind this, since it would make them feel more important, but its something to think about


RE: See characters' hands in Xonotic? - Roanoke - 04-23-2010

What do you mean by realistically held weapons?


RE: See characters' hands in Xonotic? - Lee_Stricklin - 04-24-2010

(04-23-2010, 07:30 PM)Roanoke Wrote: What do you mean by realistically held weapons?

http://forums.xonotic.org/showthread.php?tid=95

I think people freaked out when they saw it and thought OH NOES!!! IRON SITES!!! or some other bullshit like that. What I'm talking about is strictly animation and wouldn't effect gameplay at all.


RE: See characters' hands in Xonotic? - ImpulseNine - 04-24-2010

The Wolf3d screenie made me tear up a bit... ahh the good old days.


RE: See characters' hands in Xonotic? - Cheshire Cat - 04-24-2010

(04-10-2010, 04:23 PM)Lee_Stricklin Wrote: Or they can do what Epic did in Unreal and Unreal Tournament and just use the same hands on every character model.
I'd rather see no hands at all than something as unprofessional as that.


RE: See characters' hands in Xonotic? - Roanoke - 04-25-2010

(04-24-2010, 01:41 AM)Lee_Stricklin Wrote: I think people freaked out when they saw it and thought OH NOES!!! IRON SITES!!! or some other bullshit like that. What I'm talking about is strictly animation and wouldn't effect gameplay at all.
I supported and still do support this idea.

(04-24-2010, 11:03 AM)Cheshire Cat Wrote: I'd rather see no hands at all than something as unprofessional as that.
Agreed.