Physical entities test (ODE) - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Development (https://forums.xonotic.org/forumdisplay.php?fid=12) +--- Thread: Physical entities test (ODE) (/showthread.php?tid=2831) Pages:
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RE: Physical entities test (ODE) - MirceaKitsune - 05-13-2012 (05-13-2012, 07:19 PM)FruitieX Wrote: Haha this looks like an awesome mutator! Thanks. I initially started it with this idea in mind (defaulting it for dropped weapons only) but many disagree. I'm in favor of this too, but someone would have to convince div and Samual I think. RE: Physical entities test (ODE) - rafallus - 10-10-2012 Any updates on this? According to tracker: http://dev.xonotic.org/issues/1145 This needs more testing. Personally, I'm interested in this feature. RE: Physical entities test (ODE) - MirceaKitsune - 10-10-2012 Still needs testing, and I haven't gotten around to it yet. I coded this before tZork's CSQC items, and haven't tested since those were in. Normally it should still work because origin and angles remain server-side for items. |