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[DM]Blood Prison (xon) - Printable Version

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RE: [DM]Blood Prison (xon) - Cortez666 - 09-06-2012

(09-05-2012, 05:38 PM)hutty Wrote: also 2 -- of course cortez is going to use darkzone as an example ... he remade it >.<

i used it as an example of a remake with a constant style and no random texture mix like this.


RE: [DM]Blood Prison (xon) - s1lence - 09-12-2012

Darkzone has an insaine level of visual detail that i don't think most mappers could pull off well. Aiming to match stormkeep in visual quality is much more realistic.


RE: [DM]Blood Prison (xon) - Cortez666 - 09-13-2012

(09-12-2012, 03:55 PM)s1lencer Wrote: Darkzone has an insaine level of visual detail
its medium, but the level details is not important the constant style is.


RE: [DM]Blood Prison (xon) - Justin - 09-13-2012

Mudkip: Write down following points:
  • Theme
  • Colors (covers lights, skybox and textures colors)
  • Character
  • Textures (fiting overal idea)
when you filled everything - you go. And stick to the plan.