Evilspace 2 [UPDATE] - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13) +--- Thread: Evilspace 2 [UPDATE] (/showthread.php?tid=441) Pages:
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RE: Evilspace 2 [UPDATE] - Cortez666 - 10-17-2010 its not up to me to decide this RE: Evilspace 2 [UPDATE] - FruitieX - 10-17-2010 Grid alignment (or the lack thereof) on this map is a bit insane, lots of stuff that should be structural is detail, it uses non-standard/incorrect texture/shader names, a texture scale of 0.5 instead of 0.25, some textures not available in Xonotic, duplicate jumppad models already present in master, has texturing that is too plain. Yes, the criteria for an official map are quite high. Good thing it's a simple map, so I'm working on fixing these. Then committing the improvements to a new branch. I like the change cortez made to the map layout, it should be way better like this Are the new textures GPL? Where did you get them from cortez? RE: Evilspace 2 [UPDATE] - FruitieX - 10-17-2010 http://beta.xonotic.org/autobuild-bsp/evilspace-cb6860159bdfb02f5bd5d76ad78db7fdbeb2f1c3-310d495e18dccf5de69f7319f57176178d4d72ce/ RE: Evilspace 2 [UPDATE] - xeros - 10-18-2010 (10-17-2010, 03:45 PM)FruitieX Wrote: http://beta.xonotic.org/autobuild-bsp/evilspace-cb6860159bdfb02f5bd5d76ad78db7fdbeb2f1c3-310d495e18dccf5de69f7319f57176178d4d72ce/ Thanks RE: Evilspace 2 [UPDATE] - Cortez666 - 04-01-2011 http://ompldr.org/vODJjZQ/evilspace.pk3 some updates - i changed 2 jumppads a bit so you are able to do more things - a few light changes RE: Evilspace 2 [UPDATE] - cushinga - 02-11-2023 Is there a version of this that is still available on the internet? ompldr appears to be down. Edit: Found it here: http://dl.xonotic.fps.gratis/evilspace2.pk3 |