In-game physics testers wanted for an actual game (apply within!) - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Development (https://forums.xonotic.org/forumdisplay.php?fid=12) +--- Thread: In-game physics testers wanted for an actual game (apply within!) (/showthread.php?tid=485) Pages:
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RE: In-game physics testers wanted for an actual game (apply within!) - Fisume - 07-07-2010 What happened to this? RE: In-game physics testers wanted for an actual game (apply within!) - Lee_Stricklin - 07-07-2010 Good question. RE: In-game physics testers wanted for an actual game (apply within!) - kojn^ - 07-08-2010 I have been busy of late, most of my time goes into playing poker lately. Also, the physics with some small changes that div0, frutiex and parasti I think made are nearly the same as these, there the current Xonotic default as far as i'm aware, so people can test/use them thereselves now no need to organise. Only thing to organise would be weapons testing, but since I'm under the illusion that there is not going to be many massive changes to weapons at the moment, this also seems pointless. RE: In-game physics testers wanted for an actual game (apply within!) - FruitieX - 07-08-2010 (07-08-2010, 06:32 AM)kojn^ Wrote: Only thing to organise would be weapons testing, but since I'm under the illusion that there is not going to be many massive changes to weapons at the moment, this also seems pointless. I'll make a poll about this, only way to find out for sure what the community wants I guess. RE: In-game physics testers wanted for an actual game (apply within!) - parasti - 07-08-2010 Just to clarify, I wasn't involved in the physics changes. I only did some testing of the physics in Git, just like a bunch of other people. |