Xonotic 0.8 Released! - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Community (https://forums.xonotic.org/forumdisplay.php?fid=6) +--- Forum: Xonotic - News (https://forums.xonotic.org/forumdisplay.php?fid=2) +--- Thread: Xonotic 0.8 Released! (/showthread.php?tid=5248) |
RE: Xonotic 0.8 Released! - Halogene - 01-16-2015 It seems to be fixed now (at least for the default target). Thanks for reporting. RE: Xonotic 0.8 Released! - Antibody - 01-16-2015 Yes, this is fixed now. I needed to manually update the rsync target directories. RE: Xonotic 0.8 Released! - frostwyrm333 - 01-16-2015 Input seems a bit smoother. There was some sort of microstutter and its now missing, good job. Arc is cool, secondary is insane, one shot kill and/or switch, will have to experiment more. When you press 1 and 7 in the player menu input it acts like home and end keys regardless of num lock. ERMAGERD! HLAC is BACK! Thank you for finally seeing reason. You made my day. RE: Xonotic 0.8 Released! - SPLAT - 01-16-2015 Nice job boys RE: Xonotic 0.8 Released! - TrackPt - 01-16-2015 Xonotic release and still no vanilla servers in sight RE: Xonotic 0.8 Released! - Player110 - 01-16-2015 (01-16-2015, 11:58 AM)Halogene Wrote: It seems to be fixed now (at least for the default target). Thanks for reporting. Are you sure that this version of Xonotic works on Macs? This is what I get when I try to run the game: Application Specific Information: dyld: launch, loading dependent libraries Dyld Error Message: Library not loaded: @rpath/SDL2.framework/Versions/A/SDL2 Referenced from: /Users/USER/Downloads/*/Xonotic.app/Contents/MacOS/xonotic-osx-sdl-bin Reason: image not found Binary Images: 0x7fff6564a000 - 0x7fff6567d817 dyld (239.4) <7AD43B9B-5CEA-3C7E-9836-A06909F9CA56> /usr/lib/dyld 0x7fff8cf50000 - 0x7fff8cfbcfff com.apple.framework.IOKit (2.0.1 - 907.100.13) <057FDBA3-56D6-3903-8C0B-849214BF1985> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x7fff929a1000 - 0x7fff929a2ff7 libSystem.B.dylib (1197.1.1) <E303F2F8-A8CF-3DF3-84B3-F2D0EE41CCF6> /usr/lib/libSystem.B.dylib 0x7fff97a13000 - 0x7fff97a24ff7 libz.1.dylib (53) <42E0C8C6-CA38-3CA4-8619-D24ED5DD492E> /usr/lib/libz.1.dylib Looks like a missing library. I'm on OS X 10.9.5. RE: Xonotic 0.8 Released! - -maniac|Su- - 01-16-2015 jep ./update-to-release.sh now working ... But there are still some issues for me: On Instagib there are no dropped weapons for collect ammo input is a bit strange on xonotic-linux64-sdl - xonotic-linux64-glx seems to work better GreetZ Su RE: Xonotic 0.8 Released! - tZork - 01-16-2015 This is not pinned.. why? grats! RE: Xonotic 0.8 Released! - Antibody - 01-16-2015 It is now! RE: Xonotic 0.8 Released! - GoregeousGuy - 01-16-2015 Ok, i just played a bit, and: Physics are great! Weapon switch time is great! Weapons in general are great! (Except for ARC, i have to get used to it first i guess) New options are great! Menu is better! GREAT! RE: Xonotic 0.8 Released! - Sebaot - 01-17-2015 Awesome! RE: Xonotic 0.8 Released! - Mr. Bougo - 01-17-2015 (01-16-2015, 12:54 PM)frostwyrm333 Wrote: When you press 1 and 7 in the player menu input it acts like home and end keys regardless of num lock. What is your OS? Do you use the SDL or GLX or WGL executable? Is there anything special about your keyboard that we should know? RE: Xonotic 0.8 Released! - frostwyrm333 - 01-17-2015 windows, standard xonotic.exe, non standard keyboard Also: http://imgur.com/AhoOFC9 Very scare. Much brains. Definitely interesting. Maybe if there were less enemies (140 srsly) but more durable. And maybe little bosses and elimination and we have left 4 xon. (or Xonvolve) Or monsters with assault and we have coop campaigns lol. RE: Xonotic 0.8 Released! - Mirio - 01-17-2015 (01-17-2015, 01:12 AM)Mr. Bougo Wrote:(01-16-2015, 12:54 PM)frostwyrm333 Wrote: When you press 1 and 7 in the player menu input it acts like home and end keys regardless of num lock. https://gitlab.com/xonotic/xonotic-data.pk3dir/issues/1427 RE: Xonotic 0.8 Released! - Smilecythe - 01-17-2015 I had to re-assign all my binds that were previously assigned to numpad, because it seems like you guys changed the numpad key names somewhere along the way. Could the frost's problem above have something to do with this? RE: Xonotic 0.8 Released! - -maniac|Su- - 01-17-2015 hmm - seems the new version messed up my key-config to. Second - the mouse-sense on sdl version much higher than glx version. Strange thing ... GreetZ Su RE: Xonotic 0.8 Released! - Mr. Bougo - 01-17-2015 In linux with SDL 1.2.15 I get KP_* events when numlock is on, and arrow / page up|dn etc. when numlock is off. With SDL 2.0.3 I get the opposite. Using git revision 506f84ad02b8f6b59c03a8ea07c6d74bbd7b199b (that's from december 29) RE: Xonotic 0.8 Released! - Antibody - 01-17-2015 Hey frostwyrm333, do you happen to have a demo of that invasion match? I'd like to take some screenshots from it! RE: Xonotic 0.8 Released! - frostwyrm333 - 01-17-2015 Here you are, though its not that pretty. I was just messing around. https://mega.co.nz/#!DFpxmQSD!7KVJrJPPkCfFbr63lO7IyVQS1j3jLsmN91XreicSx2Q RE: Xonotic 0.8 Released! - schlueri - 01-17-2015 (01-16-2015, 01:22 PM)Player110 Wrote:(01-16-2015, 11:58 AM)Halogene Wrote: It seems to be fixed now (at least for the default target). Thanks for reporting. Same here, fresh download, just after start. OS X 10.10.1. Process: xonotic-osx-sdl-bin [1108] ... Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 ... Application Specific Information: dyld: launch, loading dependent libraries DYLD_LIBRARY_PATH=/Users/USER/Downloads/Xonotic/Xonotic.app/Contents/MacOS Dyld Error Message: Library not loaded: @rpath/SDL2.framework/Versions/A/SDL2 Referenced from: /Users/USER/Downloads/*/Xonotic.app/Contents/MacOS/xonotic-osx-sdl-bin Reason: image not found Binary Images: 0x7fff69c90000 - 0x7fff69cc6837 dyld (353.2.1) <4696A982-1500-34EC-9777-1EF7A03E2659> /usr/lib/dyld 0x7fff829e7000 - 0x7fff82a58ff7 com.apple.framework.IOKit (2.0.2 - 1050.1.21) <ED3B0B22-AACC-303B-BFC8-20ECD1AF6BA2> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x7fff855d4000 - 0x7fff855e5ff7 libz.1.dylib (55) <88C7C7DE-04B8-316F-8B74-ACD9F3DE1AA1> /usr/lib/libz.1.dylib 0x7fff8c01a000 - 0x7fff8c01bfff libSystem.B.dylib (1213) <DA954461-EC6A-3DF0-8551-6FC810627627> /usr/lib/libSystem.B.dylib If you need more information or some testing, please drop me a note. Thank you for your great work on this game. :-) RE: Xonotic 0.8 Released! - schlueri - 01-17-2015 BTW: This happens also with the mentioned rsync-updater script (update-to-release.sh). RE: Xonotic 0.8 Released! - machine! - 01-19-2015 X-Force link is dead link, it also points to WIP version and not final. Maybe link to YouTube version instead? https://www.youtube.com/watch?v=Tj93VJlnqRo RE: Xonotic 0.8 Released! - frostwyrm333 - 01-19-2015 Btw. you can open the music file as if was a zip package. RE: Xonotic 0.8 Released! - kuedan - 01-19-2015 (01-17-2015, 05:20 PM)schlueri Wrote:(01-16-2015, 01:22 PM)Player110 Wrote:(01-16-2015, 11:58 AM)Halogene Wrote: It seems to be fixed now (at least for the default target). Thanks for reporting. I am getting this same issue. Please advise! I love this game.. Solved I needed to download SDL2 from the stable http://www.libsdl.org/download-2.0.php#source and copy it to the /Library/Framework folder. Works great now! ;-) RE: Xonotic 0.8 Released! - Mr. Bougo - 01-20-2015 People with the Mac OS problem, I reported the issue on the bug tracker: https://gitlab.com/xonotic/xonotic/issues/122 If issues are not properly reported, you can consider them to be invisible to the devs. Please see kuedan's post above mine for a fix: (01-19-2015, 07:25 PM)kuedan Wrote: Solved |