Xonotic 0.8.1 Released! - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Community (https://forums.xonotic.org/forumdisplay.php?fid=6) +--- Forum: Xonotic - News (https://forums.xonotic.org/forumdisplay.php?fid=2) +--- Thread: Xonotic 0.8.1 Released! (/showthread.php?tid=5764) Pages:
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RE: Xonotic 0.8.1 Released! - meequz - 09-02-2015 So how to enable 3 or 4 flags in CTF? RE: Xonotic 0.8.1 Released! - Mario - 09-02-2015 A map must supported it, if you're a mapper, it's quite easy... place item_flag_team3 & item_flag_team4 entities in the map (they won't be in the right click menu, so just place an item_flag_team1 entity and rename its classname). Some maps supporting 3 and 4 team CTF include: http://smb.djstrikes3.com/yakmilk_4teams_02.pk3 http://smb.djstrikes3.com/madmonstermansion_v1.pk3 http://smb.djstrikes3.com/map-f4cing_worlds_v1r1_fixed.pk3 This includes 3 maps, one for deathmatch, another for regular CTF and a special one for 3 team CTF: http://smb.djstrikes3.com/gasoline_01.pk3 This one supports both 4 team CTF and the oneflag mode (you may need to enable it with g_ctf_oneflag 1 in console): http://smb.djstrikes3.com/heist_05alpha_ctf.pk3 RE: Xonotic 0.8.1 Released! - meequz - 09-02-2015 (09-02-2015, 04:29 AM)Mario Wrote: Some maps supporting 3 and 4 team CTF Thank you, I'll give it a try. RE: Xonotic 0.8.1 Released! - Beagle - 09-02-2015 Dang it I missed out on Xonotic and my computer is unplugged RE: Xonotic 0.8.1 Released! - Mario - 09-05-2015 Note to everyone having issues on Windows after updating via the update-to-release.bat script: Simply run the script again, and everything should be fine. RE: Xonotic 0.8.1 Released! - Fred - 09-10-2015 Thank you dudes RE: Xonotic 0.8.1 Released! - pillow.kudasai - 09-17-2015 (08-29-2015, 08:05 AM)Smilecythe Wrote: Simple items still not visible on r_showsurfaces 3 Have you tried r_fullbright 1 (not r_fullbrights)? It has a similar effect as r_showsurface 3 but keeps items. Only thing is that it kills shadows which (for me) makes trick jumps harder because I already suck at them as is. You can control brightness with r_hdr_scenebrightness. Check the screenshot Code: "r_fullbright" "1" The second screen is without r_fulbright 1 RE: Xonotic 0.8.1 Released! - Miyako - 09-17-2015 How to update my game to 0.8.1? RE: Xonotic 0.8.1 Released! - pillow.kudasai - 09-17-2015 (09-17-2015, 06:55 AM)Miyako Wrote: How to update my game to 0.8.1? Antibody explained it in the first post If you already have Xonotic, upgrade to the release with these steps: - Navigate to your Xonotic installation folder. - Navigate to the misc/tools/rsync-updater folder. - Execute the update-to-release.sh (for Linux or Mac) or update-to-release.bat (for Windows) and wait for it to complete. - Profit. You're done! Also: can you quote two different posts? RE: Xonotic 0.8.1 Released! - Smilecythe - 09-17-2015 (09-17-2015, 05:02 AM)pillow.kudasai Wrote: I know the results look similar (without fullbright), but r_showsurfaces 3 gives out more fps RE: Xonotic 0.8.1 Released! - pillow.kudasai - 09-21-2015 (09-17-2015, 10:58 AM)Smilecythe Wrote:(09-17-2015, 05:02 AM)pillow.kudasai Wrote: r_fullbright is supposed to make Xonotic render faster. According to the description "makes map very bright and renders faster" although I didn't notice a huge difference. I guess you'll have to convince the devs to enable simple items for r_showsurfaces 3 :p Edit: http://xonotic.org/tools/cacs/#0a/0/r_fullbright mights as well show that off Thanks detrate! RE: Xonotic 0.8.1 Released! - [*Mr.Chri$*] - 01-02-2016 Yeah, even if I'm new on Xonotic and I don't know its older versions, this one seems really excellent (although I think it won't be the last one), no bugs, and good stuff. Congratulations Xonotic Team.... |