Bob-rolling effect (feature review) - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Development (https://forums.xonotic.org/forumdisplay.php?fid=12) +--- Thread: Bob-rolling effect (feature review) (/showthread.php?tid=583) Pages:
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RE: Bob-rolling effect (feature review) - Friskydingo - 07-03-2010 I would love to see this feature implemented in Xonotic as long as users have the option to enable/disable it. Personally, I love the vertical bobbing, but the bobbing that makes the camera tilt from one side to another makes me a tad nauseous. RE: Bob-rolling effect (feature review) - jaykay - 07-04-2010 i still dont like it because the crosshair is moved relativley to the world. hitting a distant target with the hax is not possible now while walking. ....hitting a distant target is not possible with any type of view bobbing, except for the tilting camera which is extremely unnatural.... even the idea from the video i posted (bobbing around the point the crosshair is pointing at) if there is no wall behind the target. i am against any type of view bobbing. RE: Bob-rolling effect (feature review) - MirceaKitsune - 07-04-2010 Well, not everyone will be using it of course, and it depends on how everyone handles shooting with the new bobbing. I have no problem with that myself, and can't wait to use this when I'll be going online It also doesn't change anything at all if you don't enable the cvar. |