Mapping tutorials - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Editing and Concept Art (https://forums.xonotic.org/forumdisplay.php?fid=11) +--- Thread: Mapping tutorials (/showthread.php?tid=64) Pages:
1
2
|
RE: Mapping tutorials - RedGuff - 12-26-2011 Hello. I've read some tutorials from the wiki, in English. I want to make another link in the wiki, for the French translation I've promised, but I can't. How can I do it, please ? RE: Mapping tutorials - Mr. Bougo - 12-27-2011 I think your account needs to be set up as contributor. In any case, you don't seem to have an account. Send me a PM when you've signed up RE: Mapping tutorials - Debugger - 04-01-2012 I found a quite interesting level designing guide: http://www.reachingperfection.com/p/forge-lessons.html Basically, the guide is for Halo (I guess) but I think there are a few points to be considered by xonotic mappers as well. RE: Mapping tutorials - Maddin - 04-01-2012 It´s a really good one! Thanks! Doesn´t really matter whether it´s for Halo or anything else, level-design is level-design. RE: Mapping tutorials - Maddin - 05-16-2012 I recorded a video of how to create md3 models with Blender 2.62 and Mr. Wonko´s md3 exporter: Download video! 8.6Mb If you got questions contact me! Important: The custom parameter I entered has the following values: Property Name: md3shader Property Value: textures/yourfolder/yourshader RE: Mapping tutorials - Mr. Bougo - 05-16-2012 Why compress it in a rar file? That's not very convenient for buffering, and video is already compressed :X (I'm not being nitpicky for the sake of it, I'm just trying to be informative on best practices when I can ) RE: Mapping tutorials - Maddin - 05-16-2012 The answer is simple: to make the download as small as possible. I doubt people like to download 5 Gb of tutorial videos. And rar doesn´t make the video lose any quality. You just have to decompress it! RE: Mapping tutorials - Mr. Bougo - 05-16-2012 Wait, the uncompressed video is 5 Gb? Not very convenient :X Unless you want it to be pixel-perfect, you should encode the video RE: Mapping tutorials - Maddin - 05-16-2012 ... useless discussion. RE: Mapping tutorials - hutty - 05-16-2012 ok ... I tried the tutorial ... but after a couple on unsuccessful attempts ... I'm still getting the "shader not found" in radiant ... I cant figure out what I am doing wrong ... I will try to make a video of what I did tomorrow... RE: Mapping tutorials - Maddin - 05-17-2012 Be sure you did the following points: - Apply ONE material for EACH OBJECT! You can´t use different materials in one object! - After applying the texture you should unwrap it! Before doing this choose the texture in the UV/image editor! - Now the most important part: add a custom property to the object and name it "md3shader". For the value choose the shader path (not the texture path!!!). E.g. "textures/exx/base-metal01" - When you export the objects be sure you are in object mode and have selected the objects! RE: Mapping tutorials - hutty - 05-17-2012 it was the md3shader path ... I missed the word "textures" in the front of its path .... It works now ... thanks so much +1 for you ps ... snapshot5.png (Size: 28.08 KB / Downloads: 164) RE: Mapping tutorials - rocknroll237 - 09-29-2012 Would this count? http://q3a.ath.cx/level_design/ RE: Mapping tutorials - darkhog - 09-05-2015 There's also this thing: https://www.youtube.com/watch?v=m590kyrHsX4&list=PL0DDC60C4E3A6CC64&index=1 - though it has couple differences in netradiant presented, for example surface inspector doesn't have all those flags. |