![]() |
|
[DM] Codex - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13) +--- Thread: [DM] Codex (/showthread.php?tid=10174) |
[DM] Codex - SpiKe - 06-20-2026 Hi! This is a port of "DM-Codex" from Unreal Tournament 1999 to Xonotic. No conversion tools were used. The map was made by running UnrealEd and NetRadiant side by side. As a result, the geometry of this map is broadly similar to that of the original. However, this port has been tweaked to suit Xonotic’s gameplay, and includes some additional details. Download: Codex_v2 ----------------- Screenshots ----------------- ![]() ![]() ![]() ![]() ![]() ![]() --------------------------- Credits and Licence --------------------------- The original UT99 map was created by Cliff Bleszinski and is the intellectual property of Epic Games, Inc. As such, this map is a fan-made port and is not subject to any licence. However, the map source is included in the PK3. All textures are licensed under the GPLv3 (Xonotic stock textures + one custom texture). -------------- Tools used -------------- Edition: NetRadiant-custom Compilation: q3map2 Custom textures: GIMP RE: [DM] Codex - SpiKe - 06-22-2026 Already a first update, thanks Kotangens, Mirio, Kyle and DetectivePikachu for their feedback! I might try some bigger changes in a future version - Pika suggested replacing some lifts with portals - but first I’d be interested in some DM or TDM playtesting. Changes in Codex_v2:
Download link in the first post. RE: [DM] Codex - sapphire storm - 06-28-2026 Looks awesome! Can't wait to play it. I like the simple colors |