[SOLVED] After compiling, what´s the next step? - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Support (https://forums.xonotic.org/forumdisplay.php?fid=3) +--- Forum: Xonotic - Help & Troubleshooting (https://forums.xonotic.org/forumdisplay.php?fid=4) +--- Thread: [SOLVED] After compiling, what´s the next step? (/showthread.php?tid=1362) |
After compiling, what´s the next step? - blackguard - 12-22-2010 I´ve compiled xonotic in windows (i have linux but my videocard losses several frames in others fps....ex. sauerbraten) ....ok (I have followed the tutorial) Once in the finish step, i run the game... then everything is working, so when i tried to play.... The engine didnt load scenary.... console said that there`s no map... Tutorial explains that those steps only compile the engine...so those tricks dont compile maps...so how can turn the game on? RE: After compiling, what´s the next step? - Spaceman - 12-23-2010 (12-22-2010, 01:24 PM)blackguard Wrote: I´ve compiled xonotic in windows ....Check for a virus or two Merry Xmas RE: After compiling, what´s the next step? - rainerzufalldererste - 12-23-2010 maps? what do you want with maps? have you compiled the Game (QC source)? Merry Xmas RE: After compiling, what´s the next step? - FruitieX - 12-23-2010 ... PROFIT?!? Or just play RE: After compiling, what´s the next step? - blackguard - 12-23-2010 (12-23-2010, 09:31 AM)rainerzufalldererste Wrote: maps? what do you want with maps? have you compiled the Game (QC source)? Compiling and running the game¶ Wrote:When the cloning of all the repositories is done, open MSYS (not git bash this time) and type: http://forums.xonotic.org/images/smilies/biggrin.gif .......good joke RE: After compiling, what´s the next step? - nowego4 - 12-23-2010 Hmm, there ./all compile should take care of everything, and by now I know there's default maps included... not sure why it isn't working for you, but anyway you can always- Add maps by dropping the .pk3 in your xonotic>data Start a match with that map in the 'Create' tab of Multiplayer. (You can also use the 'chmap' command in the console.) One more thing: does the terrain show when you play online? P.S. Does anyone know if there is a list of console commands and where it might be? RE: After compiling, what´s the next step? - blackguard - 12-23-2010 ok..........that works Xonotic 0.1 has been released....... compilation isnt necesary now, i have compiled engine so im going to use my engine build with the official release (somebody told me that gentoo is a fast distro, then compiled files are faster than prebuilt files.......arent it?) Thanks to everybody.... for your feedings and your help Happy X-mas.... RE: After compiling, what´s the next step? - Mr. Bougo - 12-24-2010 The engine you compiled yourself shouldn't be that much faster... Actually it might be slower because the debug symbols aren't stripped. |