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[WIP] Weapon Models - Printable Version

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RE: [WIP] Weapon Models - nowego4 - 02-18-2012

The glow is an improvement, especially the one on the barrel.


RE: [WIP] Weapon Models - poVoq - 02-19-2012

so... can we get this in 0.6 still? Wink

(e.g. the model is available so that it can be textured like this?)


RE: [WIP] Weapon Models - rafallus - 02-20-2012

Check the laser model in current autobuild!

PS. idea for animation - after every shot, wheel on the side could extend a little, make a turn, then hide back, when next shot is ready.


RE: [WIP] Weapon Models - frostwyrm333 - 02-20-2012

woah, thats nice, shame you cant drop it to check it out
btw RIS is a bit funny for laser :-)


RE: [WIP] Weapon Models - s1lence - 02-20-2012

Can someone take a picture of the Laz0r for those of us without autobuild?


RE: [WIP] Weapon Models - frostwyrm333 - 02-20-2012

here you go, I was swaying it up and down so angle may be weird
http://imageshack.us/photo/my-images/546/laz0r.jpg/


RE: [WIP] Weapon Models - s1lence - 02-20-2012

(02-20-2012, 11:00 AM)frostwyrm333 Wrote: here you go, I was swaying it up and down so angle may be weird
http://imageshack.us/photo/my-images/546/laz0r.jpg/

Thank you, it's damn sexy.
A little dirty though, if there's one gun i would expect to be spotless it's the laser.


RE: [WIP] Weapon Models - MirceaKitsune - 02-20-2012

(02-20-2012, 11:00 AM)frostwyrm333 Wrote: here you go, I was swaying it up and down so angle may be weird
http://imageshack.us/photo/my-images/546/laz0r.jpg/

At last, a screenshot. It looks wonderful! Can't wait Big Grin


RE: [WIP] Weapon Models - Morphed - 02-21-2012

[Image: 6oKVW.jpg]


RE: [WIP] Weapon Models - Maddin - 02-21-2012

I love the new Laser model! It´s so awesome that I´m currently using it all the time (in combo with the shotgun)!

Heart Laser Heart


RE: [WIP] Weapon Models - MirceaKitsune - 02-21-2012

That is splendid! I hope it will be committed for 0.6


RE: [WIP] Weapon Models - CuBe0wL - 02-21-2012

It IS commited already. Seriously, nobody reads git commit messages or reads the dev tracker? Sad
I know, I know, WoX BloX it... won't happen until 0.6.


RE: [WIP] Weapon Models - Antibody - 02-21-2012

(02-21-2012, 08:53 AM)C.Brutail Wrote: nobody reads git commit messages or reads the dev tracker? Sad

This. I'd like to draw everyone's attention to our repository browser for a moment: http://git.xonotic.org/. If you click on a tree of interest you can get an RSS link (in the bottom right) for all of the incoming commits. Put that into your feed reader of choice and you're up to date in no-time!

In this instance we'd be interested in seeing xonotic-data and commits specific to the laser, which leads you to the commit in question (http://git.xonotic.org/?p=xonotic/xonotic-data.pk3dir.git;a=commit;h=616650bb18362024afeed71fed91d33dc1708d09;js=1) quite quickly!


RE: [WIP] Weapon Models - poVoq - 02-21-2012

Bit of a waste to use such a nice model for the laser which is used only for a split second and then switched back to a real weapon.

I for one am still for implementing laser as a alt fire for all weapons like in overkill...


RE: [WIP] Weapon Models - rafallus - 02-21-2012

Quote:I for one am still for implementing laser as a alt fire for all weapons like in overkill...

Hell no.

Bye-bye, detonating rockets mid-air,
Bye-bye, electro combos,
Bye-bye, melee attack of shotgun...

Off-hand laser would be a lot better idea. But since laser can be actual weapon, even that is IMO iffy and probably prone to abuse (imagine alternating quick laser with mortar/nex).

I for one much rather see a nice animation between shots to show off game's polish.


RE: [WIP] Weapon Models - hutty - 02-21-2012

does this mean the laser will be your shirt color? ... (or blue if the glow is a fixed color)

... cause I never liked red ... (even the HLAC red)


RE: [WIP] Weapon Models - poVoq - 02-21-2012

(02-21-2012, 02:13 PM)rafallus Wrote: Bye-bye, detonating rockets mid-air,
Bye-bye, electro combos,
Bye-bye, melee attack of shotgun...

Off-hand laser would be a lot better idea. But since laser can be actual weapon, even that is IMO iffy and probably prone to abuse (imagine alternating quick laser with mortar/nex).
You know that there could be a third fire mode? Obviously I wouldn't want to remove the current ones Rolleyes It would be pretty much an off-hand laser I guess (what ever you mean by that exactly).


RE: [WIP] Weapon Models - frostwyrm333 - 02-21-2012

off-hand laser probably means you press something and insta laser will fire
No, laser still shoots the same red ball. I wouldn't mind if it was replaced.
Laser has its uses as anti-sniper, mid-air weapon, and cheap finishing weapon.


RE: [WIP] Weapon Models - hutty - 02-21-2012

dont forget its push abilities on space maps (pushme-ctf comes to mind)


RE: [WIP] Weapon Models - rafallus - 02-22-2012

Actually, what's the problem with just quickly switching to laser as normal, firing a shot and switching back? (alt. fire of laser does switching back part for you) 1 is not far away from WSAD, you can even bind other key, whichever feels more convenient to you.


RE: [WIP] Weapon Models - MirceaKitsune - 02-22-2012

I tried the new laser model yesterday. When seeing it in someone's hand, it looks beautiful! Not sure about how it looks in 1st person view however (where it looks like a stick or a leaf blower). Would be nice if the upper part could be extended somehow, to make it look a larger, but without breaking the sideways design.


RE: [WIP] Weapon Models - jaykay - 02-22-2012

the upper part looks like a picatinny/weaver rail which makes it look like an assault rifle from the 21st century and not like a future laser gun. at least from the first person perspective.

imo the 1st person view of this model is totally unsuitable for the laser.


RE: [WIP] Weapon Models - rafallus - 02-22-2012

It's not a laser anyway. Since when lasers shoot exploding projectiles? According to tracker, it's planned to get renamed to blaster.


RE: [WIP] Weapon Models - jaykay - 02-22-2012

the important part is not the name, but the time: weaver rails are used in todays assault/sniper rifles, and a weapon firing an energy projectile is nothing but "today". a weaver rail looks 0% futuristic, which may be okay for the camping rifle, but not for the laser/blaster.


RE: [WIP] Weapon Models - LJFHutch - 02-23-2012

(02-22-2012, 11:25 AM)jaykay Wrote: the upper part looks like a picatinny/weaver rail which makes it look like an assault rifle from the 21st century and not like a future laser gun.

The problem with not having things like that is that then the weapons have a kind of old-school feel to them. Hand crafted weapons or smooth/simplistic weapons feel very old fashioned while weapons with lots of things on them like buttons, screens, scopes, grips and that sort of thing or that are made from materials we perceive as futuristic (for instance, honeycombs, lol Big Grin) push the design toward the future.

Modular systems in my opinion are still perceived as futuristic or new. If you put rails on a musket, a crazy set of optics, wires, modular external display, side grip, bunch of glowing buttons and painted the whole thing matte black it'd probably look futuristic.

It depends on the current state of things though, you have to have the thing grounded in reality enough that it's recognizable but still different enough to stand out and look cool. If you designed the WW2 US Army infantry equipment and weapons and presented it as "futuristic" 800 years ago they'd probably laugh at you and tell you it looked stupid, regardless of how effective or "futuristic" it actually is. "No, that's stupid, these are supposed to be good soldiers but they don't have armour and their faces are exposed, there's no way this could happen." It would be the equivalent of designing a world in which people used guided missiles as home defense weapons.