[SUGGESTION] Character preview mode - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Suggestion Box (https://forums.xonotic.org/forumdisplay.php?fid=20) +--- Thread: [SUGGESTION] Character preview mode (/showthread.php?tid=1832) |
Character preview mode - Icyton - 05-17-2011 Hi everyone! I suggest a character preview feature so you can se how the playermodel looks and so you can test colour combinations. RE: Character preview mode - Exitium - 05-17-2011 So actually replacing current model image in Player-settings with actual model, which is just standing and carrying weapon? It could be neat, but if it's way too hard to implement then it's not a big loss. RE: Character preview mode - Icyton - 05-17-2011 Well, the feature to be able to see from a third person perspective is fine, but i would like the feature to see the front of your character too. I really need this too test models. RE: Character preview mode - Spaceman - 05-17-2011 Many years ago there was a model preview using a Nexuiz-like menu for Edu2 but it was a bit buggy and ultimately not used. http://blog.blackhc.net/2008/02/edu2p-stuff/ RE: Character preview mode - theShadow - 05-17-2011 I have an idea. instead of of having an actual 3D model, we make 3 images: one for the player model, and one for the pants color, and one for the shirt color. Then we overlay the pants/shirt images over the full image. then we change the color of the pants/shirt image based on the menu choice. RE: Character preview mode - Rage_ATWM - 05-17-2011 @theShadow: yeah, this "manual" texturing is the cheapiest way to do the trick. On the global topic, I often thought something is missing by not being able to take a look at what your model looks like. Character preview mode is rather needed imo. Not the best feature ever, but something representative to a well achieved game. Btw, at least, we now can have an overview with the automatic third person view when you are fragged. RE: Character preview mode - nifrek - 05-18-2011 For testing models, I find the best way is to record a demo and then play it back with the camera feature. In console, camera_[tab] to see all cvars to configure it to your liking. I guess for testing colors it's not ideal, but what you can do it record a demo where you try all colors, the color changes will be recorded in the demo so you'll be able to see it when you play it back. |