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[SOLVED] Some comments on output from self-compiled SDL client - Printable Version

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Some comments on output from self-compiled SDL client - Gallaecio - 09-08-2011

Ok, so I compiled the game on my GNU/Linux box. First time I run the SDL client, it was not able to load almost any texture, but I run it a second time and it worked. Now I wonder about some of the output I got:

Code:
Failed to init SDL joystick subsystem:

I have no joystick. Is this message because of that? Or do I have to install anything other than common SDL? I’m worried because I’m actually packaging the game for a distribution, so people with joysticks might end up using the same binary.

There are some more things:

Code:
couldn't exec data/campaign.cfg

Warning: Could not expand $scr_centersize
Warning: Could not expand $* in alias scoreboard_columns_set
Invalid program name client !
client program not loaded.
couldn't exec autoexec/*.cfg
couldn't exec autoexec.cfg
there is no public key 0

Then, when I start single player mode, first scenario:

Code:
models/turrets/terrainbase.md3: could not load texture "evil8_base/e8_base1"

couldn't exec maps/g-23.cfg

And finally I have no cross to aim. Which might be because a preference I set with 0.1.0preview, I’m not sure, but where would I put it back? I can’t find such a setting.

So, any help with the cross or any of the messages is appreciated Smile


RE: Some comments on output from self-compiled SDL client - divVerent - 09-09-2011

None of these messages are serious.

data/campaign.cfg e.g. doesn't exist on first start, which is normal. It is later created in the user home.

As for no crosshair, try moving away your config.cfg and try again.


RE: Some comments on output from self-compiled SDL client - Gallaecio - 09-09-2011

(09-09-2011, 05:56 AM)divVerent Wrote: None of these messages are serious.

data/campaign.cfg e.g. doesn't exist on first start, which is normal. It is later created in the user home.

As for no crosshair, try moving away your config.cfg and try again.

Great, thanks, deleting the file did the job.


RE: Some comments on output from self-compiled SDL client - Mepper - 09-10-2011

Couldn't exec map is what I always see. If that appears it means it works, really, if I don't get that, I get an error.


RE: Some comments on output from self-compiled SDL client - divVerent - 09-11-2011

That couldn't exec is actually some Nexuiz legacy and no longer needed for Xonotic. I'll remove that code.