Playing around with particle effects - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Community (https://forums.xonotic.org/forumdisplay.php?fid=6) +--- Forum: Xonotic - General (https://forums.xonotic.org/forumdisplay.php?fid=18) +--- Thread: Playing around with particle effects (/showthread.php?tid=2292) |
Playing around with particle effects - ==Troy== - 11-03-2011 In my opinion, a lot of xonotic weapons lack sharper/higher detail particles and effects. I do not claim to be pro or anything, but in this thread I will try to post several trail/particle modifications for general review. If people like it, Ill try to assemble things together and bother the devs to put it into main branch racer vehicle rocket trails : http://img148.imageshack.us/img148/8945/xonotic000102.jpg http://img440.imageshack.us/img440/222/xonotic000105.jpg http://img810.imageshack.us/img810/2365/xonotic000116.jpg Ignore the fps counter... I had blender renderer running along the game, and even with lowest settings it still did that to me Edit : removed image tags for huge images RE: Playing around with particle effects - Mepper - 11-03-2011 RE: Playing around with particle effects - Leeloo - 11-03-2011 (11-03-2011, 11:36 AM)Mepper Wrote: Nice, I like to see where the rocket goes. RE: Playing around with particle effects - Lee_Stricklin - 11-03-2011 (11-03-2011, 11:36 AM)Mepper Wrote: RE: Playing around with particle effects - Minkovsky - 11-04-2011 RE: Playing around with particle effects - unfa - 11-04-2011 unfa-OinkAwesome.png (Size: 103.48 KB / Downloads: 35) I had to make it just to show how weird I am. |