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[SUGGESTION] A few additions for The Big Benchmark - Printable Version

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A few additions for The Big Benchmark - edh - 03-14-2012

I've been doing a bit of work on the-big-benchmark.sh and attach a patch of a few changes for conveniece, none of them make a difference to the results. I'm sure these can be ported to the .bat file too. Apologies for naming the patch as a .txt, no I didn't write it in Notepad, the forum just won't let you upload a .patch file.

Changes:
- Print 'Benchmarking on $e' to the terminal to give a bit more feedback on progress
- Print out benchmark MED results to the terminal after each quality run to give a bit more feedback and give something very easy to copy to the forum
- Split the quality settings up and made it so that before Normal and Ultra it scans through the engine logs for OpenGL 2.0 not beeing found or vid_soft being enabled respectively. It then exits if these tests aren't supported so should make process simpler and much quicker for non-experts to gain more reliable results

Please use as you see fit, even if it doesn't get in the codebase it still may help a few people out when benchmarking as you can apply it to your own install. Be aware though for git or rsync users that updating will overwrite this patch!

Enjoy.


RE: A few additions for The Big Benchmark - divVerent - 03-14-2012

+cl_playerdetailreduction 0 really MUST stay, or the results get incompatible.


RE: A few additions for The Big Benchmark - edh - 03-14-2012

Oops, missed something when making the patch, that wasn't supposed to get there! Fixed the patch now so that it's back to how it was supposed to be.


RE: A few additions for The Big Benchmark - divVerent - 03-14-2012

I applied the other changes in git, and also ported them to the .bat. Not tested yet though.


RE: A few additions for The Big Benchmark - edh - 03-14-2012

Thanks div. Do you think there would be any (borderline trivial) difference if the FPS counter was enabled? I had wondered about this before and I know any difference would be difficult to find but having the FPS counter on by default in a benchmark seems logical to me. Gives you something to look at. ;-)


RE: A few additions for The Big Benchmark - divVerent - 03-14-2012

Yes, this also changes results. However, it would be a good idea to turn that on in the next version of the benchmark.

Such a version maybe would be a good idea soon anyway, as we then enable LOD too.