[SUGGESTION] A few additions for The Big Benchmark - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Suggestion Box (https://forums.xonotic.org/forumdisplay.php?fid=20) +--- Thread: [SUGGESTION] A few additions for The Big Benchmark (/showthread.php?tid=2721) |
A few additions for The Big Benchmark - edh - 03-14-2012 I've been doing a bit of work on the-big-benchmark.sh and attach a patch of a few changes for conveniece, none of them make a difference to the results. I'm sure these can be ported to the .bat file too. Apologies for naming the patch as a .txt, no I didn't write it in Notepad, the forum just won't let you upload a .patch file. Changes: - Print 'Benchmarking on $e' to the terminal to give a bit more feedback on progress - Print out benchmark MED results to the terminal after each quality run to give a bit more feedback and give something very easy to copy to the forum - Split the quality settings up and made it so that before Normal and Ultra it scans through the engine logs for OpenGL 2.0 not beeing found or vid_soft being enabled respectively. It then exits if these tests aren't supported so should make process simpler and much quicker for non-experts to gain more reliable results Please use as you see fit, even if it doesn't get in the codebase it still may help a few people out when benchmarking as you can apply it to your own install. Be aware though for git or rsync users that updating will overwrite this patch! Enjoy. RE: A few additions for The Big Benchmark - divVerent - 03-14-2012 +cl_playerdetailreduction 0 really MUST stay, or the results get incompatible. RE: A few additions for The Big Benchmark - edh - 03-14-2012 Oops, missed something when making the patch, that wasn't supposed to get there! Fixed the patch now so that it's back to how it was supposed to be. RE: A few additions for The Big Benchmark - divVerent - 03-14-2012 I applied the other changes in git, and also ported them to the .bat. Not tested yet though. RE: A few additions for The Big Benchmark - edh - 03-14-2012 Thanks div. Do you think there would be any (borderline trivial) difference if the FPS counter was enabled? I had wondered about this before and I know any difference would be difficult to find but having the FPS counter on by default in a benchmark seems logical to me. Gives you something to look at. ;-) RE: A few additions for The Big Benchmark - divVerent - 03-14-2012 Yes, this also changes results. However, it would be a good idea to turn that on in the next version of the benchmark. Such a version maybe would be a good idea soon anyway, as we then enable LOD too. |