[SUGGESTION] Increase Rocket Rate of Fire - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Suggestion Box (https://forums.xonotic.org/forumdisplay.php?fid=20) +--- Thread: [SUGGESTION] Increase Rocket Rate of Fire (/showthread.php?tid=3055) |
Increase Rocket Rate of Fire - Loafers - 05-25-2012 Yes or No? RE: Increase Rocket Rate of Fire - Mr. Bougo - 05-25-2012 Subpoll: increase reasons for anybody to vote for this poll: yes or no? It really is a random question, what's the point of it? RE: Increase Rocket Rate of Fire - W4RP1G - 05-25-2012 I voted no since there seems to be no problem with the current rate of fire. I think the mortar fills the role of "spammy explosive weapon" already. The Rockets fill the role of "powerhouse explosive weapon". Plus, with the rockets being a trick shot weapon as well, the focus really should be more on guiding them and less on spamming. RE: Increase Rocket Rate of Fire - Loafers - 05-25-2012 (05-25-2012, 01:44 AM)W4RP1G Wrote: I voted no since there seems to be no problem with the current rate of fire. I think the mortar fills the role of "spammy explosive weapon" already. The Rockets fill the role of "powerhouse explosive weapon". Plus, with the rockets being a trick shot weapon as well, the focus really should be more on guiding them and less on spamming. Nice point. |