[SOLVED] Server runs, but not right - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Support (https://forums.xonotic.org/forumdisplay.php?fid=3) +--- Forum: Xonotic - Server Administration (https://forums.xonotic.org/forumdisplay.php?fid=16) +--- Thread: [SOLVED] Server runs, but not right (/showthread.php?tid=3349) |
Server runs, but not right - RELAX - 08-05-2012 I downloaded the server / edited the server.cfg / and I saved the server.cfg at Xonotic/data and .xonotic/data. OK. the server is running, but the Hostname is still Xonotic 0.6.0 Server and the Gamemod is still dm /16 Player (i changed these settings at the server.cfg e.g. Gamemod to lms) when I add bots in the console-> no bots joind the game Log: Game is Xonotic using base gamedir data Xonotic Linux 17:18:25 Mar 8 2012 - release Current nice level is below the soft limit - cannot use niceness Skeletal animation uses SSE code path execing quake.rc execing default.cfg execing defaultXonotic.cfg Warning: Could not expand $vid_width Warning: Could not expand $vid_height Warning: Could not expand $vid_pixelheight execing sRGB-disable.cfg menu: program is not loaded execing weapons.cfg Warning: Could not expand $r_showsurfaces Warning: Could not expand $r_ambient Warning: Could not expand $gl_finish Warning: Could not expand $vid_gl20 Warning: Could not expand $vid_gl13 Warning: Could not expand $r_drawviewmodel execing cdtracks.cfg execing balanceXonotic.cfg execing ctfscoring-ai.cfg execing effects-normal.cfg execing physicsX.cfg execing turrets.cfg execing unit_machinegun.cfg execing unit_hk.cfg execing unit_hellion.cfg execing unit_mlrs.cfg execing unit_flac.cfg execing unit_fusreac.cfg execing unit_plasma.cfg execing unit_plasma2.cfg execing unit_tesla.cfg execing unit_phaser.cfg execing unit_walker.cfg execing unit_ewheel.cfg execing vehicles.cfg execing vehicle_racer.cfg execing vehicle_raptor.cfg execing vehicle_spiderbot.cfg execing vehicle_bumblebee.cfg execing crosshairs.cfg execing commands.cfg Warning: Could not expand $qport in alias _if_dedicated execing _hud_common.cfg execing _hud_descriptions.cfg execing hud_luminos.cfg couldn't exec config.cfg "maxplayers" set to "16" execing data/campaign.cfg execing config_update.cfg execing font-xolonium.cfg Warning: Could not expand $scr_loadingscreen_barheight Warning: Could not expand $scr_infobar_height Warning: Could not expand $scr_centersize This command only works on clients: cl_cmd hud scoreboard_columns_set execing autoexec/empty.cfg execing autoexec.cfg Loaded public key key_0.d0pk (fingerprint: Xon//KssdlzGkFKdnnN4sgg8H+koTbBn5JTi37BAW1Q=) Loaded private ID key_0.d0si for key_0.d0pk (public key fingerprint: OsrSvSqFSsbZvBuztA+ZWJKKGDNkkS7DeoF29NCmN5c=) NOTE: this ID has not yet been signed! Only need a signature for an existing key... Signature generation in progress... Server using port 26000 Server listening on address 0.0.0.0:26000 Server listening on address [0:0:0:0:0:0:0:0]:26000 execing server.cfg Host_Mingled: time stepped forward (went from 0.000000 to 1344190333.930890, difference 1344190333.930890) FS_OpenVirtualFile("data/maps/.mapinfo", false): nasty filename rejected FS_OpenVirtualFile("maps/.mapinfo", false): nasty filename rejected FS_OpenVirtualFile("data/maps/autogenerated/.mapinfo", false): nasty filename rejected FS_OpenVirtualFile("maps/autogenerated/.mapinfo", false): nasty filename rejected FS_OpenVirtualFile("data/maps/.ent", false): nasty filename rejected FS_OpenVirtualFile("maps/.ent", false): nasty filename rejected FS_OpenVirtualFile("data/maps/.bsp", false): nasty filename rejected FS_OpenVirtualFile("maps/.bsp", false): nasty filename rejected Maplist contains no single playable map! Resetting it to default map list. menu: program is not loaded Server using port 26000 Server listening on address 0.0.0.0:26000 Server listening on address [0:0:0:0:0:0:0:0]:26000 Error response from keygen server: Not allowed thx sry for my bad english RE: Server runs, but not right - Mr. Bougo - 08-05-2012 Hello and welcome! How do you add the bots in the console? And what other languages do you speak? Maybe someone else speaks it too and can help, if you think that's more comfortable for you. RE: Server runs, but not right - RELAX - 08-05-2012 I add the bots at the console because it does not load the server.cfg. RE: Server runs, but not right - Mr. Bougo - 08-05-2012 I think server.cfg is loaded. Otherwise, it displays an error message. Now, you should only place it in one of the two directories you said. Only place it in ~/.xonotic/data, not in Xonotic/data. I want to know what command you typed to add the bots. RE: Server runs, but not right - RELAX - 08-06-2012 I used "setbots" to add bots. The command still doesnt work but i got the problem i has some problem with the forma of the server.cfg and the write/read premissions. (its a new server...) but thx for your help ! RE: Server runs, but not right - Mr. Bougo - 08-06-2012 You need to add an argument after setbots: "setbots 1" to have one bot. If there's an error in server.cfg, it should show up in the log. If you want to add bots from server.cfg, you can set the bot_number variable to the number of bots you want. |