Taunts info? - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Support (https://forums.xonotic.org/forumdisplay.php?fid=3) +--- Forum: Xonotic - Server Administration (https://forums.xonotic.org/forumdisplay.php?fid=16) +--- Thread: Taunts info? (/showthread.php?tid=4182) |
Taunts info? - end user - 06-04-2013 Hmm saw two setting in the server.cfg file for taunts but can't find anything else on them. Does the player have to map these themselves? Is there a how to/faq on them? THanks RE: Taunts info? - Mirio - 06-04-2013 if you type "cmd voice taunt" into console (you can bind that of course) your player will release taunt voices. There are other things like "attack", "defend" etc. too. I guess that's .. what you asked. RE: Taunts info? - Mr. Bougo - 06-04-2013 FWIW, the voice commands are defined in server/defs.qh (see the current revision in git). Code: #define ALLVOICEMSGS \ As Mirio pointed out, they are accessed through the "cmd voice" command, for which "voice" is an alias. They can also be listed using "cmd voice" with an invalid argument. RE: Taunts info? - 3agle427 - 12-17-2018 Is there a way to bind these keys to the number pad? I saw that you can do voice chats with the number pad and want to do voice chat with it. RE: Taunts info? - BuddyFriendGuy - 01-26-2019 (12-17-2018, 05:54 PM)3agle427 Wrote: Is there a way to bind these keys to the number pad? I saw that you can do voice chats with the number pad and want to do voice chat with it. Those are not voice chats. Those are just pre-recorded, pre-defined sound effects. |