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Taunts info? - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Support (https://forums.xonotic.org/forumdisplay.php?fid=3) +--- Forum: Xonotic - Server Administration (https://forums.xonotic.org/forumdisplay.php?fid=16) +--- Thread: Taunts info? (/showthread.php?tid=4182) |
Taunts info? - end user - 06-04-2013 Hmm saw two setting in the server.cfg file for taunts but can't find anything else on them. Does the player have to map these themselves? Is there a how to/faq on them? THanks RE: Taunts info? - Mirio - 06-04-2013 if you type "cmd voice taunt" into console (you can bind that of course) your player will release taunt voices. There are other things like "attack", "defend" etc. too. I guess that's .. what you asked. RE: Taunts info? - Mr. Bougo - 06-04-2013 FWIW, the voice commands are defined in server/defs.qh (see the current revision in git). Code: #define ALLVOICEMSGS \As Mirio pointed out, they are accessed through the "cmd voice" command, for which "voice" is an alias. They can also be listed using "cmd voice" with an invalid argument. RE: Taunts info? - 3agle427 - 12-17-2018 Is there a way to bind these keys to the number pad? I saw that you can do voice chats with the number pad and want to do voice chat with it. RE: Taunts info? - BuddyFriendGuy - 01-26-2019 (12-17-2018, 05:54 PM)3agle427 Wrote: Is there a way to bind these keys to the number pad? I saw that you can do voice chats with the number pad and want to do voice chat with it. Those are not voice chats. Those are just pre-recorded, pre-defined sound effects. |