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Server crashing when vehicles allowed to capture - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Support (https://forums.xonotic.org/forumdisplay.php?fid=3) +--- Forum: Xonotic - Server Administration (https://forums.xonotic.org/forumdisplay.php?fid=16) +--- Thread: Server crashing when vehicles allowed to capture (/showthread.php?tid=4345) |
Server crashing when vehicles allowed to capture - end user - 07-31-2013 Damn wrong forum, plz move thread to server forum. I've set up my vehicle server to allow flag capture with vehicles but seems it crashes once in a while when the vehicle cap a flag. THis is the last line before the server shuts down. I'm runnong .07 git but not the latest. I guess I should update it but its hard to test it when there's no players after the crash for a while lol. PHP Code: ^7dropped_origin '2048 -2048 1765.03125'
^7nearestwaypoint entity 1288
^7last_respawn 1149.2135
^7Host_Error: server: Program error in function TeamScore_AddToTeam:
^7Adding score to invalid team!
^7Tip: read above for entity information
^7
^7QuakeC crash report for server:
^7s63885: scores.qc:102: STORE_F GLOBAL27897, GLOBAL27898
^7s63886: scores.qc:102: ^5IFNOT GLOBAL27897, statement 63921
^7s63887: scores.qc:102: ^2AND GLOBAL27898, GLOBAL27898, GLOBAL27897
^7s63888: scores.qc:102: ^5IFNOT GLOBAL27897, statement 63893
^7s63889: scores.qc:104: ^5IFNOT gameover (=0), statement 63891
^7s63890: scores.qc:105: ^5RETURN GLOBAL17241
^7s63891: scores.qc:106: STORE_S GLOBAL23501, GLOBAL4
^7s63892: scores.qc:106: ^3CALL1 error (=error())
^7 scores.qc:106 : TeamScore_AddToTeam : statement 11
^7 scores.qc:123 : TeamScore_Add : statement 3
^7 scores.qc:362 : PlayerTeamScore_Add : statement 9
^7mutators/gamemode_ctf.qc:535 : ctf_Handle_Pickup : statement 154
^7mutators/gamemode_ctf.qc:847 : ctf_FlagTouch : statement 66
^7Host_ShutdownServer
^7LHNET_Write: sendto returned error: Network is unreachable
^7LHNET_Write: sendto returned error: Network is unreachable
^7Client "^x5C0arshico^7" dropped
^7^7^x5C0arshico^7^4 disconnected
^7relink: 0 bots seen.
^7Client "Underdead" dropped
^7^7Underdead^4 disconnected
^7relink: 0 bots seen.
^7Client "lagresseur" dropped
^7^7lagresseur^4 disconnected
^7relink: 0 bots seen.
^7Client "Player_REH" dropped
^7^7Player_REH^4 disconnected
^7relink: 0 bots seen.
^7Client "" dropped
^7^7^4 disconnected
^7relink: 0 bots seen.
^7Client "DeadDred" dropped
^7^7DeadDred^4 disconnected
^7relink: 0 bots seen.
^7Client "^xF1DTaraxacum^7" dropped
^7^7^xF1DTaraxacum^7^4 disconnected
^7^7^xF1DTaraxacum^7^7 lost the ^1RED^7 flag
^7relink: 0 bots seen.
^7Quake Error: Host_Error: server: Program error in function TeamScore_AddToTeam:
^7Adding score to invalid team!
^7Tip: read above for entity information
^7
^7Host_ShutdownServer
====== Log stopped (Wed Jul 31 17:57:21 2013) ======
RE: Server crashing when whicles allowed to capture - Halogene - 07-31-2013 (07-31-2013, 11:12 AM)end user Wrote: Damn wrong forum, plz move thread to server forum. Fixed. RE: Server crashing when vehicles allowed to capture - end user - 07-31-2013 Ok another players said it also crashed when he jumped into t a speedster with a flag. RE: Server crashing when vehicles allowed to capture - tZork - 08-01-2013 That particular feature haven't been tested in some time and its apparently broken. I'm not sure if theres anyone maintaining vehicles code at all anymore, so for now i would just turn it off. Also if you want any sort of chance for this to get fixed, take it to the tracker. RE: Server crashing when vehicles allowed to capture - end user - 08-01-2013 (08-01-2013, 02:02 AM)tZork Wrote: That particular feature haven't been tested in some time and its apparently broken. I'm not sure if theres anyone maintaining vehicles code at all anymore, so for now i would just turn it off. Also if you want any sort of chance for this to get fixed, take it to the tracker. I've updated the git version and hasn't happened in a few games so hopefully was a anomoly. I also have flag passing with vehicles set so will try that off. RE: Server crashing when vehicles allowed to capture - Mr. Bougo - 08-03-2013 Please report the bug, though, and update this thread with the url to the bug report. RE: Server crashing when vehicles allowed to capture - end user - 08-05-2013 Ok well I got the same thing using overkill mod (zykure/overkillmerge branch) but with no modifications to vehicles. Quake Error: Host_Error: server: Program error in function TeamScore_AddToTeam: Adding score to invalid team! Tip: read above for entity information I haven't tried a vanilla xon vehicles as I don't know enough people to test it when I need to. I'll post a bug report today. |