Customizing projectile trails - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Development (https://forums.xonotic.org/forumdisplay.php?fid=12) +--- Thread: Customizing projectile trails (/showthread.php?tid=4462) |
Customizing projectile trails - Melanosuchus - 09-13-2013 I'm writing the code for napalm grenades, a modified off-hand gredande that on explosion releases a bunch of fire mines. It all works pretty well but the particle effects are a bit too demanding. I'm currently using "firemine" as trail effect, which looks great but it has too many particles. Is there some way I can reduce the number of particles in the effect without changing effectinfo.txt? What projectile properties are available in Ent_Projectile()? |