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[SOLVED] XDF Server - Problem with player collision - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Support (https://forums.xonotic.org/forumdisplay.php?fid=3) +--- Forum: Xonotic - Server Administration (https://forums.xonotic.org/forumdisplay.php?fid=16) +--- Thread: [SOLVED] XDF Server - Problem with player collision (/showthread.php?tid=4622) |
XDF Server - Problem with player collision - -maniac|Su- - 11-23-2013 hi folks, on my xdf server I.ve hard problems with player collision prediction like reported by lda17h in this bug. The server is autobuild Revision: xonotic-v0.7.0-409-gff50eaf The problem always appears when 5-6 players playin on server ... ![]() so here.s the question: Is there a possibility to get the Patches #1791 via autobuild or have I to wait till xonotic 0.8 will be released? GreetZ Su RE: XDF Server - Problem with player collision - Mr. Bougo - 11-23-2013 Autobuilds are built from the master branch. The branch will contain that fix only when the request is accepted and the branch merged. You'll either have to build the progs and csprogs yourself with that code, or wait for a branch merge. RE: XDF Server - Problem with player collision - -maniac|Su- - 11-23-2013 (11-23-2013, 04:29 PM)Mr. Bougo Wrote: ...You'll either have to build the progs and csprogs yourself with that code, ... Sounds not easy for a noobish "admin" like me - seems I.ve to wait for a branch merge. Thanks for your reply Dear Mr. Bougo ![]() GreetZ Su edit 11/24/2013 Just seen today: 05:52 am Xonotic Bug #1704 (Resolved): Excessive CPU consumption and ultimately packet loss when playermodels inte... Branch has been merged to master. So there is a good chance to get it soon ![]() Should I marked it as solved? |