any unit testing? - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Development (https://forums.xonotic.org/forumdisplay.php?fid=12) +--- Thread: any unit testing? (/showthread.php?tid=4711) |
any unit testing? - soukaina - 01-12-2014 Hello! I missed this forum! I used to play xonotic abt 1 year ago I also played a bit with the code and the maps just to see how it works. Now I m doing a little research on how tests/dev is done in real projects. I have relatively a clear idea abt business softwares but I am wondering how unit testing is applied to games. Is there any unit tests in Xonotic source code? (I don't find any maybe because I have an old version) I would like to see how it looks. Thank you very much that would help me a lot. RE: any unit testing? - Mr. Bougo - 01-12-2014 We don't have any sort of test suite. We test by hand and sometimes benchmarks. As a result, we sometimes miss bugs. RE: any unit testing? - soukaina - 01-12-2014 Thanks Mr. Bougo! nice to hear from you after more than a year. Any willing to change that? Or it is not a priority? RE: any unit testing? - Mr. Bougo - 01-12-2014 I think any sort of testing framework requires coding discipline that we don't currently have However, I can see it being useful for smaller components like q3map2 or gmqcc, and the latter already has testing! |