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Player Model: Ignis, Female Version - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Editing and Concept Art (https://forums.xonotic.org/forumdisplay.php?fid=11) +--- Thread: Player Model: Ignis, Female Version (/showthread.php?tid=498) |
Player Model: Ignis, Female Version - Oblivion - 05-28-2010 Since both Pyria/Umbra and Epsilon are unpopular because they are waaay too gawky, here's a quick manipulation of the Ignis player model to get a female version. ~3,400 polies (slightly more than the male model, but I know you guys won't be happy with polygonish boobs ![]() Please note that like the male Ignis model, this is modular. If anyone can and wants to, you can make new heads for these models. If you have the skills I strongly encourage other 3d artists here to make new heads so we can have more variety. ![]() ![]() RE: Player Model: Ignis, Female Version - CuBe0wL - 05-28-2010 Personally, I liked Pyria and Umbra very much, and though I have to agree, the models had some flows, I don't think you'd have to scrap them. RE: Player Model: Ignis, Female Version - Lee_Stricklin - 05-28-2010 H O L Y S H I T ! ! ! (05-28-2010, 05:48 AM)Oblivion Wrote: (slightly more than the male model, but I know you guys won't be happy with polygonish boobs hehe, (professional sounding comment) yeah we don't want models looking rough. RE: Player Model: Ignis, Female Version - XV22 - 05-28-2010 I don't see a branch for it in git How can I try it pls pls pls ![]() RE: Player Model: Ignis, Female Version - Hypnosekröte - 05-28-2010 Kickass! RE: Player Model: Ignis, Female Version - unfa - 05-28-2010 Wow, this looks amazing! I love those psychedelic human models! I generally don't like the 'things' running with guns, but I like slightly weird human models ![]() ![]() RE: Player Model: Ignis, Female Version - Oblivion - 05-29-2010 (05-28-2010, 07:54 AM)XV22 Wrote: I don't see a branch for it in git Not yet in the repo I'm afraid. Still in line to be animated, etc. after Gak. |