[SUGGESTION] Reversion is the new XPM? - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Suggestion Box (https://forums.xonotic.org/forumdisplay.php?fid=20) +--- Thread: [SUGGESTION] Reversion is the new XPM? (/showthread.php?tid=5128) |
Reversion is the new XPM? - machine! - 10-15-2014 Quote:(kojn, reversioncup thread) Seeing reversioncup being quite successful I wonder if this will lead to some semi-official XPM config? As it stands reversion servers are still up and I rather have pugs and tournament consistent through one balance (although that balance may not be the official of the game). Any ideas? RE: Reversion is the new XPM? - Halogene - 10-15-2014 Having had a couple of games on that config, I grew to like some specific aspects of the reversion config, however, not all of them. I would suggest (and promote to the dev team) the following:
Did the rockets get more powerful in reversioncup settings or did I just get hit more/better when playing with it? RE: Reversion is the new XPM? - machine! - 10-15-2014 I should've been more clear, I don't intend to make this thread about reversion or vanilla itself, it's solely what will happen for future pugs and tornouaments I'm interested in. I personally prefer 0.8 but I rather have consistency than my own opinion being fullfilld. Pugs and torunaments needs same config obvisouly otherwise you can't prac for tourneys. RE: Reversion is the new XPM? - Halogene - 10-15-2014 Oh I see, well it is up to the people that organize the pugs and tournaments I suppose. RE: Reversion is the new XPM? - deoxys - 10-16-2014 (10-15-2014, 07:29 AM)Halogene Wrote: Having had a couple of games on that config, I grew to like some specific aspects of the reversion config, however, not all of them. I would suggest (and promote to the dev team) the following: The decreased nex switch delay was almost universally agreed upon as a better change that almost every player, competitive or otherwise welcomed. Rockets are 80 and nex is 90 dmg in rev cfg, as opposed to 70/80 in 0.7 and 0.7 XPM. I'm for keeping these settings, especially on RL. Except for maybe decreasing the damage on crylink slightly, the rev crylink was utilized much more than in 0.7, and i see no reason to change it back, since it is practically the same except without the barely used secondary. there are several other ideas being discussed and tested around atm for official merging EDIT: opinions above apply to both my opinion on XPM and 0.8 balance, however without arc the application to 0.8 is kind of limited. we'll see RE: Reversion is the new XPM? - Halogene - 10-17-2014 The 0.7 crylink secondary is a very interesting tool, however it deals a bit too high damage given the drastic effect it has on other people's movement. I'd hate to see that go, 0.6 crylink secondary on the other hand is barely useful at all. Where does discussion and testing "for official merging" take place? RE: Reversion is the new XPM? - asyyy - 10-17-2014 The main idea was to develop a balance config based on player input. It is not finished yet and in future cups different settings might be tested, e.g. a different crylink secondary or heavier armor. Thus, the testing takes places within tournaments. Discussion takes place on the forum and at #reversioncup on irc. RE: Reversion is the new XPM? - Smilecythe - 10-17-2014 Crylink primary better off without splash damage and simultaneous detonation, then added more damage to each projectile imo. For Rocket Launcher I'd like to see some splash dmg swapped to direct hit dmg. RE: Reversion is the new XPM? - deoxys - 10-17-2014 Also welcome to any server admins etc to upload configs for test games |