Track: "Dave's Dog" - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Music and Sound Development (https://forums.xonotic.org/forumdisplay.php?fid=33) +--- Thread: Track: "Dave's Dog" (/showthread.php?tid=5175) |
Track: "Dave's Dog" - unfa - 11-22-2014 Hey! I've made this today exploring some dubstep Skrillex-like sounds: Not all of it I think would fit for Xootic, so I ask you mainly abount the part rangin from 1:02 till the end. This ambientish reverbated arpeggio plus the basses, the beat in 140 BPM. Do you feel like fragging to this? I would make a special Xonotic version of it if there's interest. RE: Track: "Dave's Dog" - Mr. Bougo - 11-23-2014 I quite like it. I think it could work for Xonotic indeed! RE: Track: "Dave's Dog" - machine! - 11-23-2014 Would be cool on a futuristic but dark map. RE: Track: "Dave's Dog" - unfa - 11-23-2014 I've got it looped without the harsh dubstepish part on the beginning (should I keep it?): http://unfamusic.com/5h1+/unfa-DavesDog-04-Xonotic-loop.ogg You can easily try it in-game now RE: Track: "Dave's Dog" - tZork - 11-30-2014 Shouldn't that be [dave]dave's dog or [dave]dog? I like it and especially the theme abt 2:50, cool stuff as usual unfa! RE: Track: "Dave's Dog" - Justin - 11-30-2014 Amazing sound! the best one so far. 10/10 give us some chance, huh? O_o RE: Track: "Dave's Dog" - Debugger - 12-07-2014 Very nice! I liked the second (looped) version better and I'd like to see it included in the game. Even if it sounds quite fast and aggressiv, it could totally fit some maps |