[NEED HELP] Bot won't follow my waypints - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Support (https://forums.xonotic.org/forumdisplay.php?fid=3) +--- Forum: Xonotic - Help & Troubleshooting (https://forums.xonotic.org/forumdisplay.php?fid=4) +--- Thread: [NEED HELP] Bot won't follow my waypints (/showthread.php?tid=5371) |
Bot won't follow my waypints - zwz - 02-21-2015 Hi, I downloaded a custom map and there is no waypoints. Bots won't move. I used the new g_waypointeditor_auto 1 command and walk around the map. It generated a beautiful mesh, and the nodes are all connected. But bots still won't move. even though there are nodes right beside him. Am I missing something? RE: Bot won't follow my waypints - Mario - 02-21-2015 I believe even with that system, you need to run the following command when you're finished: g_waypointeditor_saveall Then the waypoints will be saved to ~/.xonotic/data/data/maps/mapname.waypoints. RE: Bot won't follow my waypints - zwz - 02-22-2015 Yes I am pretty sure I saved it. And the save file was created. I didn't have any problem with it in 0.7. Now with 0.8 a lot of problems appear. RE: Bot won't follow my waypints - zwz - 02-22-2015 Now let's verify if the waypoint editor in 0.8 is malfunctioning. First, please use this map: http://nullgaming.com/maps/xonotic/hodm/lord-of-the-moths.pk3 Choose Clan Arena mode (I am a big fan of this map and this mode) could you please use g_waypointeditor 1 g_waypointeditor_spawn to generate a node? I CANNOT GENERATE EVEN A NODE WITH THIS. In 0.7 it was fine. I saved all waypoints. The bot just won't move even there are nodes close to it |