DarkRadiant - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Editing and Concept Art (https://forums.xonotic.org/forumdisplay.php?fid=11) +--- Thread: DarkRadiant (/showthread.php?tid=549) |
DarkRadiant - lopho - 06-06-2010 what do you think of this? http://darkradiant.sourceforge.net fork of gtkradiant... dunno, maybe could be useful. RE: DarkRadiant - parasti - 06-06-2010 Q: Can DarkRadiant be used for Half-Life, Quake 3, or other games as well (apart from Doom 3)? A: No. DarkRadiant has been specialised for the Doom 3 engine only (and the Dark Mod). It's possible to use it for other Doom 3 modifications though, it's usually enough to specify the fs_game setting in the preferences. Quake 4 Editing should be possible, but it's not tested towards that game. RE: DarkRadiant - -z- - 06-06-2010 we have netradiant >.> RE: DarkRadiant - lopho - 06-06-2010 yeah.. but i thought, MaaAAAaaYBE someone hates using it, and an alternative is never bad. but as parasti pointed out, its not. whats this? ---------------------------------------------------------------------------------------------------------------------------------------> RE: DarkRadiant - BARTUC - 06-24-2010 you can use gtk radiant 1.4.0 ... but i will prefer Net Radiant for Xonotic. http://www.katsbits.com/tutorials/idtech/gtkradiant-1.4-setup-and-editing-idtech3-games.php |