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missing shader files - BuddyFriendGuy - 07-05-2015 When trying to compile @sev's Treasure Island, I found a few shader files missing during prior cleaning up. Code: Script file scripts/domination.shader was not found Trying to trace down the problem, I found the culprit, but will need some help fix it (so I won't mess up the shader organization). I found that in xonotic-data.pk3dir/scripts/shaderlist.txt we have a few reference to those shaders. "pyria" can easily be fixed to be "player_pyria". The other three are a bit more complicated. All three used to be in in xonotic-nexcompat.pk3dir/scripts and were renamed during a refactor commit. However, some of them got deleted later, without being moved to another directory, i.e.:
Thanks in advance. Or if somebody wants to fix it, please let me know, too so I can close this. |