[Duel/FFA] Erbium - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13) +--- Thread: [Duel/FFA] Erbium (/showthread.php?tid=5715) |
RE: [Duel/FFA] Erbium - BuddyFriendGuy - 08-15-2015 I was able to shave another 5MB by converting those *tga into *jpg. I put it on BuddyFriendGuy server. EDIT: Didn't refresh to see Mario's post. I've updated the server with Mario's version. RE: [Duel/FFA] Erbium - Justin - 08-16-2015 "clientsettemp_for_type all r_water_resolutionmultiplier 1"? I kind of wanted this to be gone as it gave completly transparent warpzone but you are right: The quality seems better now. I forgot to mention: Now there are moss decals on player spawns. First post updated. Justin OUT. RE: [Duel/FFA] Erbium - Mario - 08-17-2015 To get the standard wavy effect, I suppose you could copy it from an existing map (stormkeep comes to mind). |