[DM|Duel] Luminar - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13) +--- Thread: [DM|Duel] Luminar (/showthread.php?tid=5723) |
[DM|Duel] Luminar - Debugger - 07-29-2015 Hello there again! Here comes my submission for the Duel Map Competition 2015: Luminar Download Luminar Its a medium sized duel/DM map which has multiple vertical levels to jump around on. The map contains all weapons and would best suit 2-5 players. I wanted the upper levels to have a blue/grey-ish tint; the bottom level of the map is coloured a bit yellow-ish on the other hand (so you can distinct easily). In addition, you might want to notice the 'timecrack' skybox. As I adapted some textures and added the skybox, the file size is about 15mb. I was able to do a final compilation of the map, the download link now contains the final version! Some specs: 1x 100A, 1x 100H, 1x 50A, 2x 25A, 10 spawns; 1 teleport, 1 lift, 2 jumppads; and a few trickjumps here and there Finally, some screenshots: Have fun RE: [DM|Duel] Luminar - machine! - 07-29-2015 Looks very squary, but in a nice way! RE: [DM|Duel] Luminar - Mario - 07-29-2015 Nice work, look forward to seeing matches played on it! Also, nice work avoiding a name clash: http://smb.djstrikes3.com/laminar.pk3 RE: [DM|Duel] Luminar - BuddyFriendGuy - 07-29-2015 I'm getting this: Code: server EDICT 850: RE: [DM|Duel] Luminar - Ogger73 - 07-30-2015 Cool map, reminds me of In the arms of lilith from Q2W. RE: [DM|Duel] Luminar - machine! - 07-31-2015
Overall I love the style and it's certainly a very unique map that will stand out in its architecture! RE: [DM|Duel] Luminar - Debugger - 08-01-2015 Thanks for the replies so far! Some ammo placements could be changed indeed; I will consider this in a future version of the map. However, they didnt occur to be too strong in the few test matches I had so far. @ BuddyFriendGuy: Thats an odd error, I wonder why you get that? Can anyone reproduce this? BTW, I wasnt aware of another map being called laminar - lucky miss! RE: [DM|Duel] Luminar - BuddyFriendGuy - 08-01-2015 (08-01-2015, 09:19 AM)Debugger Wrote: @ BuddyFriendGuy: I got it from hosting it in my server, which uses the git version. I wonder whether the map uses some texture that doesn't exist any more. RE: [DM|Duel] Luminar - Binaryshi - 05-20-2016 Great creative effort... • It's suprising how you pull it off using a mix of so many different textures that result in a fresh theme without disturbing in any way. • Gameplay in duel is great; so many angles, point of views ans see throughs, opening up and closing down with each step you take; the one who see one first can plan and work towards an ambush. |