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[SUGGESTION] Hagar Idea - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Suggestion Box (https://forums.xonotic.org/forumdisplay.php?fid=20) +--- Thread: [SUGGESTION] Hagar Idea (/showthread.php?tid=5936) |
Hagar Idea - VertX - 12-17-2015 When using the secondary trigger on the hagar, the weapon gets loaded with 4 shells, and when held down for a period of time, the weapon automatically fires the ammunition. How about instead, the weapon overloads and backfires on the player, causing damage? Would be a cool touch. RE: Hagar Idea - Smilecythe - 12-17-2015 It often does backfire already, you might launch them off to a nearby wall and eat all that splash. RE: Hagar Idea - Ploplo - 12-20-2015 I can attest to the backfire... happened yesterday when playing against special during the cup (although it's part cause of packet loss). It did hurt me quite a bit to say the least ![]() RE: Hagar Idea - rafallus - 12-28-2015 Tip: you can press primary while holding secondary rockets to cancel loading. That specifically prevents such situations. RE: Hagar Idea - [*Mr.Chri$*] - 01-02-2016 Why backfire shoots ![]() |