Hagar madness (video) - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Community (https://forums.xonotic.org/forumdisplay.php?fid=6) +--- Forum: Xonotic - General (https://forums.xonotic.org/forumdisplay.php?fid=18) +--- Thread: Hagar madness (video) (/showthread.php?tid=646) |
Hagar madness (video) - MirceaKitsune - 06-29-2010 Just something done at boredom. I set the Hagar alt fire to a fast firing rate and its rockets to a small speed. I think that looks pretty awesome (see in HD) RE: Hagar madness (video) - CuBe0wL - 06-29-2010 RE: Hagar madness (video) - FruitieX - 06-29-2010 Don't miss out on the next peaceparty RE: Hagar madness (video) - Roanoke - 06-29-2010 Nice FPS What map is that? Also, what were those binocular-like circles when you zoomed in? RE: Hagar madness (video) - Mirio - 06-29-2010 I think thats courtfun. RE: Hagar madness (video) - clanclanclan - 06-29-2010 New default hagar balance? RE: Hagar madness (video) - MirceaKitsune - 06-30-2010 Yeah the map is courtfun The binoculars are a feature I've added for zooming, but that hasn't been merged yet. RE: Hagar madness (video) - Friskydingo - 06-30-2010 Very nice, man! That poor wall really took a beating. BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRROOM! RE: Hagar madness (video) - Debugger - 06-30-2010 lol A server with these physics would be fun ;P RE: Hagar madness (video) - Lee_Stricklin - 06-30-2010 I think it would be fun to give the nex and other typically fast firing hit scan weapons projectiles that take like half an hour to move across a map while giving rockets and other projectiles hit scan just to screw with people. Is that possible? It would make for a funny prank to pull on players. RE: Hagar madness (video) - Roanoke - 06-30-2010 You can't slow down hitscan things. RE: Hagar madness (video) - Agamalama - 06-30-2010 http://www.youtube.com/watch?v=UujQ2u1CqjI ;_; RE: Hagar madness (video) - MirceaKitsune - 07-01-2010 (06-30-2010, 10:28 PM)Agamalama Wrote: http://www.youtube.com/watch?v=UujQ2u1CqjI Nice Looks like fun too. RE: Hagar madness (video) - The mysterious Mr. 4m - 07-03-2010 (06-30-2010, 08:19 PM)Lee_Stricklin Wrote: I think it would be fun to give the nex and other typically fast firing hit scan weapons projectiles that take like half an hour to move across a map while giving rockets and other projectiles hit scan just to screw with people. Is that possible? It would make for a funny prank to pull on players.Switching the models should do just fine! (renaming might be some work, though) RE: Hagar madness (video) - PinkRobot - 07-05-2010 PB Mod had customizable bounce. Meaning that you could set a cvar to 100 for example and have the projectiles bounce off of walls 100 times before exploding. That was quite fun, but of course I never captured a video of it :[ RE: Hagar madness (video) - MirceaKitsune - 07-05-2010 (07-05-2010, 02:51 AM)PinkRobot Wrote: PB Mod had customizable bounce. Meaning that you could set a cvar to 100 for example and have the projectiles bounce off of walls 100 times before exploding. That was quite fun, but of course I never captured a video of it :[ Actually I was just thinking about this when making the vid. Why can't all non-hitscan projectiles have a cvared amount of bouncing? That way you could make any shot you want bounce as many times as you want. Imo this would be nice and useful. RE: Hagar madness (video) - PinkRobot - 07-06-2010 I'm sure MrBougo still has the code somewhere and would be happy to share it with you. A small room full of bouncing lasers and hagar is a sight to see (also a bit laggy), but I think MrBougo stopped listening to me when I suggested bunnyhopping rockets. RE: Hagar madness (video) - Lee_Stricklin - 07-06-2010 (07-03-2010, 03:48 AM)The mysterious Mr. 4m Wrote:(06-30-2010, 08:19 PM)Lee_Stricklin Wrote: I think it would be fun to give the nex and other typically fast firing hit scan weapons projectiles that take like half an hour to move across a map while giving rockets and other projectiles hit scan just to screw with people. Is that possible? It would make for a funny prank to pull on players.Switching the models should do just fine! LMAO at the thought of that. |