[SUGGESTION] animations on weapons - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Suggestion Box (https://forums.xonotic.org/forumdisplay.php?fid=20) +--- Thread: [SUGGESTION] animations on weapons (/showthread.php?tid=648) |
animations on weapons - ugluck - 06-29-2010 I suppose that many had seen the vitamins nexuiz illfonic the kids are creating: http://www.youtube.com/watch?v=pGYYnZQPZdU I believe that quality is the goal to achieve. one of the points that surprised me most is: -We can introduce animations for the weapons? "We can make maps with tools like Blender? RE: animations on weapons - Roanoke - 06-29-2010 Bastards using our map too <_< Weapon animations are possible, to an extent - the mortar could have a rotating cylinder, etc. Of course, what would be awesomer is things like the shotgun shooting then ejecting the shells in a manner shown in the video (you can see part of the gun slide back and throw the shells out and load new ones), however, I don't know how possible this is (you would need to disengage the shells from the gun model once they leave the chamber, I think). RE: animations on weapons - tankmiche - 06-30-2010 Yeeeeeah that map looks familiar. 1. Blender2map thread 2. See the small discussion about animating weapons on the *insert nex replacement name here* model thread. RE: animations on weapons - rainerzufalldererste - 06-30-2010 weapon animations would be great!!! Shotgun: rotating firing cylinders Rifle: Reloading animation and so on... |