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Screenshots of what you're doing. - Printable Version

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+--- Thread: Screenshots of what you're doing. (/showthread.php?tid=69)



RE: Screenshots of what you're doing. - Mario - 09-23-2017

It looks fine in hand:
 [Image: R2Ck7tm.jpg]


RE: Screenshots of what you're doing. - aa - 09-24-2017

Umm.. i am afraid it became a little bit too generic looking. It simple does not have the slick alien blob character it used to have.


RE: Screenshots of what you're doing. - martin-t - 09-24-2017

I like the model but I prefer the color scheme from the first concept. Something with a negative explosion force has to be pretty high-tech so a shinier and lighter look would fit it better IMO.


RE: Screenshots of what you're doing. - Smilecythe - 10-02-2017

Idk if I'm the only one to notice, but the new mortar and crylink model have a siluette that resemble the old models a lot. With a quick glance, I don't always realize/notice the difference. I also play with r_showsurfaces 3 which disables textures, which further enhances this delusion. I think it's a good thing, still wishing for LODs though Tongue

As for the texturing on the new model, I kind of half agree with some of the critics here. The dark gritty parts don't look very good, but on the other hand I like the lighter gray parts. It however looks better on morphed's screenshot and significantly worse on Mario's. Is it the fov or the lightning? I don't know. I still prefer this one over the old overly glossed model though. Gloss and low resolution texturing just doesn't mix together well.


RE: Screenshots of what you're doing. - Cortez666 - 11-13-2017

[Image: gjm6bnkzpf5i2zjl5oa5_thumb.jpg]
playing around with terrain.


RE: Screenshots of what you're doing. - Cortez666 - 11-30-2017

[Image: ia2u233ti3d8a9q625f9_thumb.jpg]
Quick and basic ctf map.


RE: Screenshots of what you're doing. - -z- - 12-21-2017

Been working on getting a bunch of models from OpenGameArt.org into Xonotic, for the most part, this is just about renaming a few files, sometimes resizing.

[Image: g1xbYTw.jpg]

Example in a race map I'm working on, which is a derivative work of z-egypt1:

[Image: ajKTnEW.jpg]

more here: https://imgur.com/a/ldunb


RE: Screenshots of what you're doing. - dekrY - 12-22-2017

(12-21-2017, 07:50 PM)-z- Wrote: Been working on getting a bunch of models from OpenGameArt.org into Xonotic, for the most part, this is just about renaming a few files, sometimes resizing.

[Image: g1xbYTw.jpg]

Example in a race map I'm working on, which is a derivative work of z-egypt1:

[Image: ajKTnEW.jpg]

more here: https://imgur.com/a/ldunb

OH YES! Thank you for this.


RE: Screenshots of what you're doing. - -z- - 12-22-2017

(12-22-2017, 12:47 AM)Lyberta Wrote: Should it have some kind of earth for plats to grow from?

Good suggestion.  A bit out of scope for this specific demo map,
Once I get the repository more organized, and Mario's ported models added to the repository, I'll make it public, and would be totally open to:  1) new maps that help demo the props  2) PRs for existing map refinement to make the demo maps more immersive, or what have you.


Also, I've already started organizing the models in another way that will be a bit more methodical, and hopefully easier for mappers to consume for use in their own maps.  Basically a "stuff depot" with a garden center where you can walk around the store for collections of similar props, and the garden center is pretty self-explanatory Smile

[Image: 9goiLUM.jpg]

Another map teaser image:

[Image: GaSp50i.jpg]


RE: Screenshots of what you're doing. - Cortez666 - 12-22-2017

https://yughues.deviantart.com/art/Free-Grass-Pack-179052021
https://yughues.deviantart.com/art/Free-Grass-Pack-2-179149133
https://yughues.deviantart.com/art/Free-Grass-Pack-3-180159117

are you also converting the grass stuff from nobiax? 
It would be useful for me on my next map.


RE: Screenshots of what you're doing. - -z- - 12-22-2017

(12-22-2017, 04:53 PM)Cortez666 Wrote: https://yughues.deviantart.com/art/Free-Grass-Pack-179052021
https://yughues.deviantart.com/art/Free-Grass-Pack-2-179149133
https://yughues.deviantart.com/art/Free-Grass-Pack-3-180159117

are you also converting the grass stuff from nobiax? 
It would be useful for me on my next map.

"grass" is in my backlog.  Unfortunately, I had trouble with the first pack, "flat grass" -- I'm not sure why yet.


RE: Screenshots of what you're doing. - Julius - 12-31-2017

-z-, as you know I have taken the freedom to do some experiments with your map.


[Image: 0QuW0GU.jpg]

[Image: KOf7USw.jpg]

I have basically rewritten the shaders for models and skybox, and deleted any trace of Cel shading (I dont like it).

Fell free to contact me in the IRC channel for anything. Best regards, Julius.


RE: Screenshots of what you're doing. - -z- - 12-31-2017

Thank Julius, the map looks great.  I'll be in touch on IRC.  I took some of your advice from yesterday, and started improving on this 2d map Mario and I have been working on:
[Image: qxp3nk3.jpg]

and also, I love cel shaders, he's an insta CTF map I'm working on based on a concept of team cel shaders

[Image: P2lHDah.jpg]


RE: Screenshots of what you're doing. - Starcom - 01-06-2018

i like the plants, very impressive so far. thx for sharing.


RE: Screenshots of what you're doing. - Morphed - 01-13-2018

[Image: uLcWXZT.jpg]

Quick render of high poly version of new Electro, feedback is welcome. I tried to make it look similar to the old one, I wonder what you think. Tubes at the top and sides will be animated when shooting, either contract or extend.


RE: Screenshots of what you're doing. - BuddyFriendGuy - 01-13-2018

Beautiful, Morphed! Thank you!


RE: Screenshots of what you're doing. - poVoq - 01-14-2018

Awesome, no complaints on that one Smile


RE: Screenshots of what you're doing. - aa - 01-19-2018

Àwesome, morphed! I think everybody's conservatism and nostalgia will be satisfied by this one!


RE: Screenshots of what you're doing. - Halogene - 01-19-2018

Can I have it? Is it already in git? I go update...

That's absolutely amazing and awesome - quadruple A from me!


RE: Screenshots of what you're doing. - MirceaKitsune - 01-19-2018

(01-13-2018, 07:21 PM)Morphed Wrote: Quick render of high poly version of new Electro, feedback is welcome. I tried to make it look similar to the old one, I wonder what you think. Tubes at the top and sides will be animated when shooting, either contract or extend.

Simply incredible! Thank you so much for making those formidable weapon models for Xonotic ^_^


RE: Screenshots of what you're doing. - sev - 01-19-2018

Great work as always, Morphed


RE: Screenshots of what you're doing. - Morphed - 01-27-2018

I'm glad you all liked it, here is finished one ingame, if you want to see it yourself and check animations it's currently on Jeff's Resurrection servers:
[Image: jJPVG3J.jpg]


RE: Screenshots of what you're doing. - MirceaKitsune - 01-27-2018

(01-27-2018, 04:32 PM)Morphed Wrote: I'm glad you all liked it, here is finished one ingame, if you want to see it yourself and check animations it's currently on Jeff's Resurrection servers:

Oh god yes. Someone please put it on mainstream Git master, nao Big Grin With model animations obviously.


RE: Screenshots of what you're doing. - SPLAT - 01-29-2018

Meaning what exactly? UT3 properly modded was a great shooter


RE: Screenshots of what you're doing. - Mirio - 01-29-2018

Why are all models grey and oversized btw?