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Screenshots of what you're doing. - Printable Version

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RE: Screenshots of what you're doing. - theShadow - 02-23-2012

I'm pretty sure you can make it so the skybox is not hidden by fog. iirc it's one of the brush settings.


RE: Screenshots of what you're doing. - rainerzufalldererste - 02-25-2012

OVERDONE EFFECTS!!!!



RE: Screenshots of what you're doing. - .Danny. - 02-25-2012

How is this related to xonotic though? I like the song though what´s the name of the band?


RE: Screenshots of what you're doing. - rainerzufalldererste - 02-26-2012

Asking Alexandria - A Lesson Never Learned (Celldweller Remix) Wink


RE: Screenshots of what you're doing. - tZork - 02-26-2012

a unrelated video in a screenshot thread. impressive ot skillz!


RE: Screenshots of what you're doing. - hutty - 02-27-2012

screenshot

This is the start of Lostless...

Lostless is the facility where the electro and crylink were developed by the (currently undecided) faction.

This is the control room... the buttons move the diagram blocks up and down ... which also moves much bigger structural blocks around ... (not quite fully working yet ... but I almost have it)

I have made (and am still working on ) most of the textures in this screenshot... there's a little trak5 and ex here and there.

Note :: this is very very very WIP ... I am still figuring out the lighting and glossyness of shaders and such


RE: Screenshots of what you're doing. - Cortez666 - 03-03-2012

[Image: pe846d8baetdfup3uz0d_thumb.jpg]


RE: Screenshots of what you're doing. - .Danny. - 03-03-2012

+1 cortez666


RE: Screenshots of what you're doing. - Lee_Stricklin - 03-03-2012

Pick up stations instead of transparent models? Looks cool.


RE: Screenshots of what you're doing. - Cortez666 - 03-04-2012

(03-03-2012, 11:49 PM)Lee_Stricklin Wrote: Pick up stations instead of transparent models?

dunno, what you are about. it's just a a marker for the megahealth.


RE: Screenshots of what you're doing. - .Danny. - 03-04-2012

yeah but it´s like they "generate" the health rather than the health just appearing for no reason.


RE: Screenshots of what you're doing. - rafallus - 03-04-2012

But will they become standard part of items (like in UT2k4/UT3) or will they have to be put manually by mappers?


RE: Screenshots of what you're doing. - Cortez666 - 03-04-2012

(03-04-2012, 08:37 AM)rafallus Wrote: But will they become standard part of items (like in UT2k4/UT3) or will they have to be put manually by mappers?

you have to add these markers manually. either you use models like tzork did on maps like final rage or brokenworld. Or you use brush constructions like i did on this screenshot.


RE: Screenshots of what you're doing. - Cortez666 - 03-09-2012

[Image: q2azdpo0tbk0yo8r6ul_thumb.jpg]


RE: Screenshots of what you're doing. - .Danny. - 03-09-2012

(03-09-2012, 06:01 PM)Cortez666 Wrote: [Image: q2azdpo0tbk0yo8r6ul_thumb.jpg]
anyone reminded of turok? for some reason i now want to play levels with low polygon count lolRolleyes


RE: Screenshots of what you're doing. - Cortez666 - 03-16-2012

[Image: isunbst6dvhfxav099_thumb.jpg]


RE: Screenshots of what you're doing. - MirceaKitsune - 03-16-2012

Aaah... some outdoor maps at last. Good work, keep it up Smile


RE: Screenshots of what you're doing. - Cortez666 - 03-16-2012

(03-16-2012, 08:52 AM)MirceaKitsune Wrote: Aaah... some outdoor maps at last. Good work, keep it up Smile

well.. i have to disappoint you. That's the only outdoor part.


RE: Screenshots of what you're doing. - Sless - 03-16-2012

Aaaah... some indoor maps at last. Good work, keep it up Smile

;-P


RE: Screenshots of what you're doing. - poVoq - 03-16-2012

[Image: EpTSC.png]

Adjusting an old fembot model of mine to fit to Xonotic's animations.

Still need to redo UV maps and then texture it; ETA when it is done Wink


RE: Screenshots of what you're doing. - [CCC]KINGSHOT[CCC] - 03-17-2012

This one looks very good. Looking forward to the textured version!


RE: Screenshots of what you're doing. - Leeloo - 03-17-2012

(03-16-2012, 06:39 AM)Cortez666 Wrote: [Image: isunbst6dvhfxav099_thumb.jpg]

Cool cortez q1dm6!


RE: Screenshots of what you're doing. - Cortez666 - 03-17-2012

(03-17-2012, 03:17 PM)Leeloo Wrote: Cool cortez q1dm6!

nope, im sorry. That's not q1dm6.
That's q1dm6 -> http://s7.directupload.net/images/120305/ejn33ygj.jpg (it's already an official map called Darkzone)


RE: Screenshots of what you're doing. - Leeloo - 03-18-2012

(03-17-2012, 05:46 PM)Cortez666 Wrote:
(03-17-2012, 03:17 PM)Leeloo Wrote: Cool cortez q1dm6!

nope, im sorry. That's not q1dm6.
That's q1dm6 -> http://s7.directupload.net/images/120305/ejn33ygj.jpg (it's already an official map called Darkzone)

Sorry mate, my memory has failed, I'am getting old :-) It is q1dm3 which I wanted to map in a far futur. I have played this map a lot long time ago befor Q2 release.
I'am dying to see your job done to play this map again. The guy is happy here.


RE: Screenshots of what you're doing. - Maddin - 03-31-2012

Currently I´m working on the map "Warfare". Things like texture alignment, lighting, etc. are hardly needed. One thing I´m not sure about and which I want the community to choose is the theme of the map:

Should it be a cold place with snow, ice and a little (yes, I still have to adjust it) snow/fog,
[Image: warfare1.jpg]

or a more warm place with a sunset:
[Image: warfare2.jpg]

Please don´t comment on the texture alignment, it´s still work in progress!

I want to hear your opinion! Wink