[SOLVED] invertigo black sky - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Support (https://forums.xonotic.org/forumdisplay.php?fid=3) +--- Forum: Xonotic - Help & Troubleshooting (https://forums.xonotic.org/forumdisplay.php?fid=4) +--- Thread: [SOLVED] invertigo black sky (/showthread.php?tid=7003) |
invertigo black sky - BuddyFriendGuy - 01-08-2017 Hi all, I'm having some trouble with the map invertigo. I used to be able to see another room from the ceiling (as the designer intended) but lately I could only see black sky (in both latest git or 0.8.1). Other players don't seem to have the same problem. invertigo.mapinfo has the following two lines: Code: clientsettemp_for_type all r_water 1 And my client does have both r_water and r_water_resolutionmultiplier set to 1. Any idea? RE: invertigo black sky - Mario - 01-09-2017 Unusual for it to turn black, but it may be caused by another map loading its own common.shader. Try this in console: which scripts/common.shader RE: invertigo black sky - BuddyFriendGuy - 01-09-2017 Is this expected? Code: ]which scripts/common.shader RE: invertigo black sky - Mario - 01-09-2017 Do warpzones work on any maps? Maybe it's a system issue. RE: invertigo black sky - BuddyFriendGuy - 01-10-2017 This is what I see in Erbium. Is this a warpzone? erbium.png (Size: 42.36 KB / Downloads: 33) By system issue, do you mean the video driver? RE: invertigo black sky - Mario - 01-10-2017 That is indeed a warpzone, but they usually look like that if r_water is 0... maybe double check the cvar while the map is loaded. RE: invertigo black sky - BuddyFriendGuy - 01-11-2017 Found the culprit. For some reason I had this in my config.cfg: Code: "vid_gl20" "0" Everything works after removing that line. Thanks, Mario! |